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authorCampbell Barton <ideasman42@gmail.com>2013-03-02 11:27:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-02 11:27:19 +0400
commit8f01b50e147b701fb0b3e2251fec88bec645df50 (patch)
treed681935fd8a3ef9ec55ad3619130959262263709 /source/blender/makesdna/DNA_actuator_types.h
parent2822a14e5d5dac398d8e1563e9b9ec6c183540bd (diff)
code cleanup: clarify comment about virtial-modifiers, also add comments to DNA headers when its not so obvious what their purpose is.
Diffstat (limited to 'source/blender/makesdna/DNA_actuator_types.h')
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index 7c4772f24e8..1495ba1b1a5 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -27,6 +27,8 @@
/** \file DNA_actuator_types.h
* \ingroup DNA
+ *
+ * #bActuator type is specifically for use by Object logic-bricks in the game-engine.
*/
#ifndef __DNA_ACTUATOR_TYPES_H__
@@ -535,6 +537,4 @@ typedef struct bActuator {
#define ACT_STEERING_AUTOMATICFACING 4
#define ACT_STEERING_NORMALUP 8
-#endif
-
-
+#endif /* __DNA_ACTUATOR_TYPES_H__ */