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authorDaniel Dunbar <daniel@zuster.org>2005-08-03 22:48:22 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-08-03 22:48:22 +0400
commitb03a20d2721c938f0e65bf9a426fd44028c4592a (patch)
tree21d5a1f1d1bb5924b6cceec5eb1e34c1afea491f /source/blender/makesdna/DNA_armature_types.h
parent2cc6d565cbc9da005e1c13828c6b3a3d46cd32cb (diff)
- got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuff
- switched almost all uiDefBut(..., TOG|BIT|..) to use UiDefButBit and the name of the actual bit define instead of just a magic constant, this makes searching the code much nicer. most of the credit here goes to LetterRip who did almost all of the conversions, I mostly just checked them over.
Diffstat (limited to 'source/blender/makesdna/DNA_armature_types.h')
-rw-r--r--source/blender/makesdna/DNA_armature_types.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index cda8751a30b..014e6925d56 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -80,13 +80,6 @@ typedef struct bArmature {
}bArmature;
/* armature->flag */
-#define ARM_RESTPOSBIT 0
-
-#define ARM_DRAWAXESBIT 2
-#define ARM_DRAWNAMESBIT 3
-#define ARM_POSEBIT 4
-#define ARM_EDITBIT 5
-#define ARM_DELAYBIT 6
/* dont use bit 7, was saved in files to disable stuff */
/* armature->flag */
@@ -131,19 +124,6 @@ typedef struct bArmature {
enum {
BONE_SKINNABLE = 0,
BONE_UNSKINNABLE,
- BONE_HEAD,
- BONE_NECK,
- BONE_BACK,
- BONE_SHOULDER,
- BONE_ARM,
- BONE_HAND,
- BONE_FINGER,
- BONE_THUMB,
- BONE_PELVIS,
- BONE_LEG,
- BONE_FOOT,
- BONE_TOE,
- BONE_TENTACLE
};
#endif