diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-01-15 15:14:35 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-01-15 15:15:35 +0300 |
commit | 328a0f975be68404604ee2571c1d0c4cf828dfec (patch) | |
tree | 5a0a74b069108f122cad0b1b11829cfa9529abbe /source/blender/makesdna/DNA_armature_types.h | |
parent | 39acbebe46ef90003201077867a394ebc60d540c (diff) |
Cleanup: comment line length (DNA)
Prevents clang-format wrapping text before comments.
Diffstat (limited to 'source/blender/makesdna/DNA_armature_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_armature_types.h | 81 |
1 files changed, 54 insertions, 27 deletions
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h index 6087035a4a3..aa4f1280915 100644 --- a/source/blender/makesdna/DNA_armature_types.h +++ b/source/blender/makesdna/DNA_armature_types.h @@ -156,7 +156,8 @@ typedef struct bArmature { /* don't use bit 7, was saved in files to disable stuff */ typedef enum eArmature_Flag { ARM_RESTPOS = (1<<0), - ARM_DRAWXRAY = (1<<1), /* XRAY is here only for backwards converting */ + /** XRAY is here only for backwards converting */ + ARM_DRAWXRAY = (1<<1), ARM_DRAWAXES = (1<<2), ARM_DRAWNAMES = (1<<3), ARM_POSEMODE = (1<<4), @@ -165,11 +166,16 @@ typedef enum eArmature_Flag { ARM_DONT_USE = (1<<7), ARM_MIRROR_EDIT = (1<<8), ARM_AUTO_IK = (1<<9), - ARM_NO_CUSTOM = (1<<10), /* made option negative, for backwards compat */ - ARM_COL_CUSTOM = (1<<11), /* draw custom colors */ - ARM_GHOST_ONLYSEL = (1<<12), /* when ghosting, only show selected bones (this should belong to ghostflag instead) */ /* XXX deprecated */ - ARM_DS_EXPAND = (1<<13), /* dopesheet channel is expanded */ - ARM_HAS_VIZ_DEPS = (1<<14), /* other objects are used for visualizing various states (hack for efficient updates) */ + /** made option negative, for backwards compat */ + ARM_NO_CUSTOM = (1<<10), + /** draw custom colors */ + ARM_COL_CUSTOM = (1<<11), + /** when ghosting, only show selected bones (this should belong to ghostflag instead) */ + ARM_GHOST_ONLYSEL = (1<<12), /* XXX deprecated */ + /** dopesheet channel is expanded */ + ARM_DS_EXPAND = (1<<13), + /** other objects are used for visualizing various states (hack for efficient updates) */ + ARM_HAS_VIZ_DEPS = (1<<14), } eArmature_Flag; /* armature->drawtype */ @@ -223,28 +229,49 @@ typedef enum eBone_Flag { BONE_SELECTED = (1 << 0), BONE_ROOTSEL = (1 << 1), BONE_TIPSEL = (1 << 2), - BONE_TRANSFORM = (1 << 3), /* Used instead of BONE_SELECTED during transform (clear before use) */ - BONE_CONNECTED = (1 << 4), /* when bone has a parent, connect head of bone to parent's tail*/ + /** Used instead of BONE_SELECTED during transform (clear before use) */ + BONE_TRANSFORM = (1 << 3), + /** when bone has a parent, connect head of bone to parent's tail*/ + BONE_CONNECTED = (1 << 4), /* 32 used to be quatrot, was always set in files, do not reuse unless you clear it always */ - BONE_HIDDEN_P = (1 << 6), /* hidden Bones when drawing PoseChannels */ - BONE_DONE = (1 << 7), /* For detecting cyclic dependencies */ - BONE_DRAW_ACTIVE = (1 << 8), /* active is on mouse clicks only - deprecated, ONLY USE FOR DRAWING */ - BONE_HINGE = (1 << 9), /* No parent rotation or scale */ - BONE_HIDDEN_A = (1 << 10), /* hidden Bones when drawing Armature Editmode */ - BONE_MULT_VG_ENV = (1 << 11), /* multiplies vgroup with envelope */ - BONE_NO_DEFORM = (1 << 12), /* bone doesn't deform geometry */ - BONE_UNKEYED = (1 << 13), /* set to prevent destruction of its unkeyframed pose (after transform) */ - BONE_HINGE_CHILD_TRANSFORM = (1 << 14), /* set to prevent hinge child bones from influencing the transform center */ - BONE_NO_SCALE = (1 << 15), /* No parent scale */ - BONE_HIDDEN_PG = (1 << 16), /* hidden bone when drawing PoseChannels (for ghost drawing) */ - BONE_DRAWWIRE = (1 << 17), /* bone should be drawn as OB_WIRE, regardless of draw-types of view+armature */ - BONE_NO_CYCLICOFFSET = (1 << 18), /* when no parent, bone will not get cyclic offset */ - BONE_EDITMODE_LOCKED = (1 << 19), /* bone transforms are locked in EditMode */ - BONE_TRANSFORM_CHILD = (1 << 20), /* Indicates that a parent is also being transformed */ - BONE_UNSELECTABLE = (1 << 21), /* bone cannot be selected */ - BONE_NO_LOCAL_LOCATION = (1 << 22), /* bone location is in armature space */ - BONE_RELATIVE_PARENTING = (1 << 23), /* object child will use relative transform (like deform) */ - BONE_ADD_PARENT_END_ROLL = (1 << 24) /* it will add the parent end roll to the inroll */ + /** hidden Bones when drawing PoseChannels */ + BONE_HIDDEN_P = (1 << 6), + /** For detecting cyclic dependencies */ + BONE_DONE = (1 << 7), + /** active is on mouse clicks only - deprecated, ONLY USE FOR DRAWING */ + BONE_DRAW_ACTIVE = (1 << 8), + /** No parent rotation or scale */ + BONE_HINGE = (1 << 9), + /** hidden Bones when drawing Armature Editmode */ + BONE_HIDDEN_A = (1 << 10), + /** multiplies vgroup with envelope */ + BONE_MULT_VG_ENV = (1 << 11), + /** bone doesn't deform geometry */ + BONE_NO_DEFORM = (1 << 12), + /** set to prevent destruction of its unkeyframed pose (after transform) */ + BONE_UNKEYED = (1 << 13), + /** set to prevent hinge child bones from influencing the transform center */ + BONE_HINGE_CHILD_TRANSFORM = (1 << 14), + /** No parent scale */ + BONE_NO_SCALE = (1 << 15), + /** hidden bone when drawing PoseChannels (for ghost drawing) */ + BONE_HIDDEN_PG = (1 << 16), + /** bone should be drawn as OB_WIRE, regardless of draw-types of view+armature */ + BONE_DRAWWIRE = (1 << 17), + /** when no parent, bone will not get cyclic offset */ + BONE_NO_CYCLICOFFSET = (1 << 18), + /** bone transforms are locked in EditMode */ + BONE_EDITMODE_LOCKED = (1 << 19), + /** Indicates that a parent is also being transformed */ + BONE_TRANSFORM_CHILD = (1 << 20), + /** bone cannot be selected */ + BONE_UNSELECTABLE = (1 << 21), + /** bone location is in armature space */ + BONE_NO_LOCAL_LOCATION = (1 << 22), + /** object child will use relative transform (like deform) */ + BONE_RELATIVE_PARENTING = (1 << 23), + /** it will add the parent end roll to the inroll */ + BONE_ADD_PARENT_END_ROLL = (1 << 24) } eBone_Flag; 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