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authorJoshua Leung <aligorith@gmail.com>2011-05-26 16:34:53 +0400
committerJoshua Leung <aligorith@gmail.com>2011-05-26 16:34:53 +0400
commit36a720606e4689eaa2cc3c089a3ff6c27ed023ee (patch)
treeca85c46d0d20a7106df3294c609b9e1fec670370 /source/blender/makesdna/DNA_armature_types.h
parent10c30bda08f64c51a2e9df64d492d56124895ec3 (diff)
New experimental drawtype for armatures: "Wire"
This is equivalent to using B-Bones which are all scaled to have xwidth=zwidth=0, which can be useful to see how some limbs will bend, without the overhead of blocks blocking the view or having to scale down bone sizes first.
Diffstat (limited to 'source/blender/makesdna/DNA_armature_types.h')
-rw-r--r--source/blender/makesdna/DNA_armature_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 3547101612f..808db1f4843 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -136,7 +136,8 @@ typedef enum eArmature_Drawtype {
ARM_OCTA = 0,
ARM_LINE,
ARM_B_BONE,
- ARM_ENVELOPE
+ ARM_ENVELOPE,
+ ARM_WIRE
} eArmature_Drawtype;
/* armature->deformflag */