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authorAlexander Gavrilov <angavrilov@gmail.com>2018-10-05 20:00:32 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2018-10-05 20:19:58 +0300
commit25bd9feadb36053bdef938b52f77caf0a34016ad (patch)
tree02bcc662aa524ad8c544dab14f18329d0ff61727 /source/blender/makesdna/DNA_armature_types.h
parent6723e173a52769602846ed485f6f3341077eaa02 (diff)
Add a new B-Bone Custom Handle type that uses the handle bone direction.
Both original handle types are based on location, and Absolute uses it in a weird way: the Start handle uses the head, while End uses the tail. This makes controlling the shape of the B-Bone via control bone rotation really non-intuitive, especially if trying to add a single control for the tangent in the middle of a B-Bone chain. To remedy this, add a new custom handle type that uses the orientation of the control bone, while completely ignoring location. It is even possible to control both ends of one B-Bone with the same handle bone, resulting in an S shape. Reviewers: brecht Differential Revision: https://developer.blender.org/D3769
Diffstat (limited to 'source/blender/makesdna/DNA_armature_types.h')
-rw-r--r--source/blender/makesdna/DNA_armature_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 141ad7c3ce0..3e68ddcb96b 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -221,6 +221,7 @@ typedef enum eBone_BBoneHandleType {
BBONE_HANDLE_AUTO = 0, /* Default mode based on parents & children. */
BBONE_HANDLE_ABSOLUTE, /* Custom handle in absolute position mode. */
BBONE_HANDLE_RELATIVE, /* Custom handle in relative position mode. */
+ BBONE_HANDLE_TANGENT, /* Custom handle in tangent mode (use direction, not location). */
} eBone_BBoneHandleType;
#define MAXBONENAME 64