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authorSybren A. Stüvel <sybren@blender.org>2021-03-29 19:22:42 +0300
committerSybren A. Stüvel <sybren@blender.org>2021-03-30 10:46:26 +0300
commitfd10c21f51243921e645939e3f6a569c19864d8e (patch)
tree3cf02051eb3a3e00c671477a39e7a27a911d1bd2 /source/blender/makesdna/DNA_armature_types.h
parent563d513e37b68431fe1006450e5736e763c70a7b (diff)
Cleanup: animation, remove `BONE_UNKEYED` flag
Remove the `BONE_UNKEYED` flag. It was only written (set/cleared) but never actually read. Also remove `framechange_poses_clear_unkeyed()` as its only function was to clear the `BONE_UNKEYED` flag. It wasn't used anywhere either. The only code that used the flag was the `extract_pose_from_action()`, which was removed in 2869ce6cfab3aa4ff471bef6e49ac6fe15426247 (2009). No functional changes.
Diffstat (limited to 'source/blender/makesdna/DNA_armature_types.h')
-rw-r--r--source/blender/makesdna/DNA_armature_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 09304ce09f2..411fde13bb2 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -230,8 +230,10 @@ typedef enum eBone_Flag {
BONE_MULT_VG_ENV = (1 << 11),
/** bone doesn't deform geometry */
BONE_NO_DEFORM = (1 << 12),
+#ifdef DNA_DEPRECATED_ALLOW
/** set to prevent destruction of its unkeyframed pose (after transform) */
BONE_UNKEYED = (1 << 13),
+#endif
/** set to prevent hinge child bones from influencing the transform center */
BONE_HINGE_CHILD_TRANSFORM = (1 << 14),
#ifdef DNA_DEPRECATED_ALLOW