diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-10-17 05:43:10 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-17 05:49:20 +0300 |
commit | 99520e3f92e14eb3b7fab3f7decd0914a3da1360 (patch) | |
tree | 79947d6dbf20e773b107359e9faddc5a17c0271b /source/blender/makesdna/DNA_boid_types.h | |
parent | 57ec19e0e5cbb96392eccf12d4ccc17c4cf9b65b (diff) |
Cleanup: use 'e' prefix for enum typedefs
Convention was only followed loosely,
apply to DNA where changes aren't likely to conflict.
(Skipped ModifierType for eg).
Diffstat (limited to 'source/blender/makesdna/DNA_boid_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_boid_types.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/makesdna/DNA_boid_types.h b/source/blender/makesdna/DNA_boid_types.h index f1930ffd643..44764eb012e 100644 --- a/source/blender/makesdna/DNA_boid_types.h +++ b/source/blender/makesdna/DNA_boid_types.h @@ -34,7 +34,7 @@ #include "DNA_listBase.h" -typedef enum BoidRuleType { +typedef enum eBoidRuleType { eBoidRuleType_None = 0, eBoidRuleType_Goal = 1, /* go to goal assigned object or loudest assigned signal source */ eBoidRuleType_Avoid = 2, /* get away from assigned object or loudest assigned signal source */ @@ -49,7 +49,7 @@ typedef enum BoidRuleType { //eBoidRuleType_FollowPath = 11, /* move along a assigned curve or closest curve in a group */ //eBoidRuleType_FollowWall = 12, /* move next to a deflector object's in direction of it's tangent */ NUM_BOID_RULE_TYPES -} BoidRuleType; +} eBoidRuleType; /* boidrule->flag */ #define BOIDRULE_CURRENT 1 @@ -96,14 +96,14 @@ typedef struct BoidRuleFight { float distance, flee_distance; } BoidRuleFight; -typedef enum BoidMode { +typedef enum eBoidMode { eBoidMode_InAir = 0, eBoidMode_OnLand = 1, eBoidMode_Climbing = 2, eBoidMode_Falling = 3, eBoidMode_Liftoff = 4, NUM_BOID_MODES -} BoidMode; +} eBoidMode; typedef struct BoidData { @@ -140,12 +140,12 @@ typedef struct BoidData { // int signal_id, channels; //} BoidCondition; -typedef enum BoidRulesetType { +typedef enum eBoidRulesetType { eBoidRulesetType_Fuzzy = 0, eBoidRulesetType_Random = 1, eBoidRulesetType_Average = 2, NUM_BOID_RULESET_TYPES -} BoidRulesetType; +} eBoidRulesetType; #define BOIDSTATE_CURRENT 1 typedef struct BoidState { struct BoidState *next, *prev; |