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authorAntony Riakiotakis <kalast@gmail.com>2013-12-10 00:36:33 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-12-10 00:40:02 +0400
commitf0675b14d84392e65c9e746752defa707335626c (patch)
tree063c281b5b063d506d9a46bb1970e69f33975470 /source/blender/makesdna/DNA_brush_types.h
parentec30d711ccfc28be494580df38d4fce9c0a00875 (diff)
Refactoring/cleanup, borrowed from soc-2013-paint branch.
* Move symmetry options to the paint struct (where all paint systems can make use of it) * Rename draw_pressure to stroke_active. This is what is really checked on those occasions that this is used. Also move turning on/off of this option to the stroke level and avoid doing it on every stroke system. * Rename BRUSH_RESTORE_MESH to BRUSH_DRAG_DOT. In image painting this won't restore any mesh, so better have a name that is directly linked to what the flag actually does.
Diffstat (limited to 'source/blender/makesdna/DNA_brush_types.h')
-rw-r--r--source/blender/makesdna/DNA_brush_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 824091dab32..86fa7058f97 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -140,7 +140,7 @@ typedef enum BrushFlags {
BRUSH_LOCK_SIZE = (1 << 20),
// BRUSH_TEXTURE_OVERLAY = (1 << 21), /* obsolete, use overlay_flags |= BRUSH_OVERLAY_PRIMARY instead */
BRUSH_EDGE_TO_EDGE = (1 << 22),
- BRUSH_RESTORE_MESH = (1 << 23),
+ BRUSH_DRAG_DOT = (1 << 23),
BRUSH_INVERSE_SMOOTH_PRESSURE = (1 << 24),
BRUSH_RANDOM_ROTATION = (1 << 25),
BRUSH_PLANE_TRIM = (1 << 26),