diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-01-15 17:54:11 +0300 |
---|---|---|
committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-01-24 20:21:19 +0300 |
commit | 300f937aec5d0be7b6003a5e835cd2a33bd52d64 (patch) | |
tree | 8ef965a7efad79c6dfe4bccbe017de5169051e85 /source/blender/makesdna/DNA_brush_types.h | |
parent | 5186bb56b583dc9a84b5cb9e9dd22bec269a28c3 (diff) |
Sculpt: Rename Topology Brush to Slide Relax Brush
The full name was "Topology Slide/Relax", but it didn't fit in the
toolbar UI. This was causing some problems:
- The mesh filter that does the same thing is called "Relax"
- We may want to add a "Topology Brush" tool in the future that is more
oriented to retopology task (like creating strips of quads), so by doing
this we avoid having two tools with the same name in the UI.
Reviewed By: billreynish
Differential Revision: https://developer.blender.org/D6590
Diffstat (limited to 'source/blender/makesdna/DNA_brush_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_brush_types.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h index aea7731dd7c..e711fd13822 100644 --- a/source/blender/makesdna/DNA_brush_types.h +++ b/source/blender/makesdna/DNA_brush_types.h @@ -504,7 +504,7 @@ typedef enum eBrushSculptTool { SCULPT_TOOL_ELASTIC_DEFORM = 21, SCULPT_TOOL_POSE = 22, SCULPT_TOOL_MULTIPLANE_SCRAPE = 23, - SCULPT_TOOL_TOPOLOGY = 24, + SCULPT_TOOL_SLIDE_RELAX = 24, } eBrushSculptTool; /* Brush.uv_sculpt_tool */ @@ -519,7 +519,7 @@ typedef enum eBrushUVSculptTool { ELEM(t, \ SCULPT_TOOL_DRAW, \ SCULPT_TOOL_DRAW_SHARP, \ - SCULPT_TOOL_TOPOLOGY, \ + SCULPT_TOOL_SLIDE_RELAX, \ SCULPT_TOOL_CREASE, \ SCULPT_TOOL_BLOB, \ SCULPT_TOOL_LAYER, \ @@ -542,7 +542,7 @@ typedef enum eBrushUVSculptTool { SCULPT_TOOL_THUMB, \ SCULPT_TOOL_LAYER, \ SCULPT_TOOL_DRAW_SHARP, \ - SCULPT_TOOL_TOPOLOGY, \ + SCULPT_TOOL_SLIDE_RELAX, \ SCULPT_TOOL_ELASTIC_DEFORM, \ SCULPT_TOOL_POSE, \ \ @@ -557,7 +557,7 @@ typedef enum eBrushUVSculptTool { SCULPT_TOOL_ROTATE, \ SCULPT_TOOL_THUMB, \ SCULPT_TOOL_DRAW_SHARP, \ - SCULPT_TOOL_TOPOLOGY, \ + SCULPT_TOOL_SLIDE_RELAX, \ SCULPT_TOOL_MASK) == 0) /* ImagePaintSettings.tool */ |