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authorPablo Dobarro <pablodp606@gmail.com>2019-09-17 17:07:14 +0300
committerPablo Dobarro <pablodp606@gmail.com>2019-09-18 17:34:24 +0300
commit04843d1572fea6e572f3cbead89a67e6a1e6e44d (patch)
tree5a332f890590b2694677970d47d0cf0dbad59b19 /source/blender/makesdna/DNA_brush_types.h
parentb962aca8003de89683c87c4da348579f756b75cd (diff)
Sculpt: Split original normal into original normal and plane
This allows to create different effects with some brushes that use the sculpt plane. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5818
Diffstat (limited to 'source/blender/makesdna/DNA_brush_types.h')
-rw-r--r--source/blender/makesdna/DNA_brush_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index a503d3b6739..06e93a3af1f 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -406,7 +406,7 @@ typedef enum eBrushFlags {
BRUSH_SIZE_PRESSURE = (1 << 3),
BRUSH_JITTER_PRESSURE = (1 << 4),
BRUSH_SPACING_PRESSURE = (1 << 5),
- BRUSH_FLAG_UNUSED_6 = (1 << 6), /* cleared */
+ BRUSH_ORIGINAL_PLANE = (1 << 6),
BRUSH_GRAB_ACTIVE_VERTEX = (1 << 7),
BRUSH_ANCHORED = (1 << 8),
BRUSH_DIR_IN = (1 << 9),