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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2006-08-27 17:29:00 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2006-08-27 17:29:00 +0400
commitb39f4b788dc9c5ccc9430b02852cbc1cbe56eca1 (patch)
tree7a1c91c3d4235db02b231ab5f504b31c2c0e4f15 /source/blender/makesdna/DNA_brush_types.h
parent84205fe0e0bfc524b8fd9ba09aedbf98b0b9457b (diff)
Texturepaint now supports all the imagepaint brush settings, with the
exception of the clone tool. One level undo for image- and texturepaint, only storing those tiles that changed. Test to improve texturepaint performance using glTexSubImage2D, only enabled with 2^n sized textures and mipmapping off. Painting a 2048x2048 texture is then pretty smooth here, as long as the geometry is not too complex.
Diffstat (limited to 'source/blender/makesdna/DNA_brush_types.h')
-rw-r--r--source/blender/makesdna/DNA_brush_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 1d620de8979..a57b3d3d687 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -64,6 +64,7 @@ typedef struct Brush {
/* Brush.flag */
#define BRUSH_AIRBRUSH 1
#define BRUSH_TORUS 2
+#define BRUSH_FIXED_TEX 4
/* Brush.blend */
#define BRUSH_BLEND_MIX 0