diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-14 00:05:36 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-14 00:05:36 +0400 |
commit | 972224b9e1934002f0c2ace326facd706c1e0b32 (patch) | |
tree | 436f31e0b82c271047eeeef9faca7b4161832dcf /source/blender/makesdna/DNA_brush_types.h | |
parent | 75af1a7f9eba4c761fea08995c5d529ed602a19a (diff) |
2.5/Sculpt:
* Moved the brush texture settings to MTex/TextureSlot. The mapping settings now show up in the texture panel, pretty much like they do for textures used with materials.
TODO:
* Tiled mode should not show Z size setting
* Add a locked mode so that texture size can be changed uniformly like in 2.4x
Diffstat (limited to 'source/blender/makesdna/DNA_brush_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_brush_types.h | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h index adb7fa2303d..e8962d013f4 100644 --- a/source/blender/makesdna/DNA_brush_types.h +++ b/source/blender/makesdna/DNA_brush_types.h @@ -63,13 +63,10 @@ typedef struct Brush { float rgb[3]; /* color */ float alpha; /* opacity */ - float rot; /* rotation in radians */ - short texact; /* active texture */ char sculpt_tool; /* active tool */ - char tex_mode; - char pad[4]; + char pad; } Brush; /* Brush.flag */ @@ -97,11 +94,6 @@ typedef struct Brush { #define BRUSH_BLEND_ERASE_ALPHA 6 #define BRUSH_BLEND_ADD_ALPHA 7 -/* Brush.tex_mode */ -#define BRUSH_TEX_DRAG 0 -#define BRUSH_TEX_TILE 1 -#define BRUSH_TEX_3D 2 - /* Brush.sculpt_tool */ #define SCULPT_TOOL_DRAW 1 #define SCULPT_TOOL_SMOOTH 2 |