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authorDalai Felinto <dfelinto@gmail.com>2019-01-11 18:38:18 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-01-12 02:51:15 +0300
commitce3475f747943e031a0f3d99083a959e644530c9 (patch)
tree8c0447acb49f285f3f50b0bf7db0f6038d39865f /source/blender/makesdna/DNA_camera_types.h
parentba89b69ebdb47ac81a6081dfd7a1cb0c1e4331a0 (diff)
Viewport: Stereoscopy drawing is back
The viewport stereoscopy support helpers are finally ported to 2.80. We now can scale the camera and the "stereo cameras" will scale in the viewport as well (unlike 2.7x). At the moment I disabled the drawing of the camera frame when stereo is selected and you are looking through the camera. It is to be fixed later, but for now it draws the border wrong. In 2.79 this was not a problem because the camera frame was drawn afterwards as a hack. Viewport > Stereoscopy: * Cameras * Convergence plane * Convergence plane alpha * Stereoscopy volume * Stereoscopy volume alpha
Diffstat (limited to 'source/blender/makesdna/DNA_camera_types.h')
-rw-r--r--source/blender/makesdna/DNA_camera_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h
index ab31bb6b9c5..bb80724c01a 100644
--- a/source/blender/makesdna/DNA_camera_types.h
+++ b/source/blender/makesdna/DNA_camera_types.h
@@ -109,9 +109,9 @@ typedef struct Camera {
char pad[7];
/* runtime only, used for drawing */
- float drwcorners[4][2];
+ float drwcorners[2][4][2];
float drwtria[2][2];
- float drwdepth, pad1;
+ float drwdepth[2];
float drwfocusmat[4][4];
float drwnormalmat[4][4];