diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2012-05-04 20:20:51 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2012-05-04 20:20:51 +0400 |
commit | d7fbe03a8a128408c86687ef34273adddccdb347 (patch) | |
tree | 26d5768781582b1ed0164c20098449c7700051d9 /source/blender/makesdna/DNA_camera_types.h | |
parent | b6edcc4b33e782b4a91a61d1c46136c52a4172c9 (diff) |
Fisheye Camera for Cycles
For sample images see:
http://www.dalaifelinto.com/?p=399 (equisolid)
http://www.dalaifelinto.com/?p=389 (equidistant)
The 'use_panorama' option is now part of a new Camera type: 'Panorama'.
Created two other panorama cameras:
- Equisolid: most of lens in the market simulate this lens - e.g. Nikon, Canon, ...)
this works as a real lens up to an extent. The final result takes the
sensor dimensions into account also.
.:. to simulate a Nikon DX2S with a 10.5mm lens do:
sensor: 23.7 x 15.7
fisheye lens: 10.5
fisheye fov: 180
render dimensions: 4288 x 2848
- Equidistant: this is not a real lens model. Although the old equidistant lens simulate
this lens. The result is always as a circular fisheye that takes the whole sensor
(in other words, it doesn't take the sensor into consideration).
This is perfect for fulldomes ;)
For the UI we have 10 to 360 as soft values and 10 to 3600 as hard values (because we can).
Reference material:
http://www.hdrlabs.com/tutorials/downloads_files/HDRI%20for%20CGI.pdf
http://www.bobatkins.com/photography/technical/field_of_view.html
Note, this is not a real simulation of the light path through the lens.
The ideal solution would be this:
https://graphics.stanford.edu/wikis/cs348b-11/Assignment3
http://www.graphics.stanford.edu/papers/camera/
Thanks Brecht for the fix, suggestions and code review.
Kudos for the dome community for keeping me stimulated on the topic since 2009 ;)
Patch partly implemented during lab time at VisGraf, IMPA - Rio de Janeiro.
Diffstat (limited to 'source/blender/makesdna/DNA_camera_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_camera_types.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h index 112247f3d66..73cebfb3d9f 100644 --- a/source/blender/makesdna/DNA_camera_types.h +++ b/source/blender/makesdna/DNA_camera_types.h @@ -48,7 +48,7 @@ typedef struct Camera { ID id; struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */ - char type; /* CAM_PERSP or CAM_ORTHO */ + char type; /* CAM_PERSP, CAM_ORTHO or CAM_PANO */ char dtx; /* draw type extra */ short flag; float passepartalpha; @@ -75,6 +75,7 @@ typedef struct Camera { /* type */ #define CAM_PERSP 0 #define CAM_ORTHO 1 +#define CAM_PANO 2 /* dtx */ #define CAM_DTX_CENTER 1 @@ -94,7 +95,7 @@ typedef struct Camera { #define CAM_SHOWNAME 16 #define CAM_ANGLETOGGLE 32 #define CAM_DS_EXPAND 64 -#define CAM_PANORAMA 128 +#define CAM_PANORAMA 128 /* deprecated */ #define CAM_SHOWSENSOR 256 /* yafray: dof sampling switch */ |