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authorLuca Rood <dev@lucarood.com>2018-09-14 16:46:55 +0300
committerLuca Rood <dev@lucarood.com>2018-09-14 16:52:00 +0300
commitc4ef2e2f2ebcd9967aa5d4b283ac7abe51156d51 (patch)
tree031fed256c5ccb0428011a583535f37a88e2eb27 /source/blender/makesdna/DNA_cloth_types.h
parent1287965089a851c46e9a1a23c55ebc90b00b4e14 (diff)
Cloth: Improve UI
This reorganizes the cloth UI, and changes some of the behaviour to be more reasonable. Changes included here: * Reorganized cloth panels * Improved some tooltips * Removed `vel_damping` option * Removed cloth pinning checkbox * Removed stiffness scaling checkbox * Separated shrinking from sewing * Separated self collisions from object collisions Reviewed By: brecht Differential Revision: http://developer.blender.org/D3691
Diffstat (limited to 'source/blender/makesdna/DNA_cloth_types.h')
-rw-r--r--source/blender/makesdna/DNA_cloth_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index 1b7f3ab9c4a..132ce5c5d5c 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -75,7 +75,7 @@ typedef struct ClothSimSettings {
float density_target; /* minimum density for hair */
float density_strength; /* influence of hair density */
float collider_friction; /* friction with colliders */
- float vel_damping; /* damp the velocity to speed up getting to the resting position */
+ float vel_damping DNA_DEPRECATED; /* damp the velocity to speed up getting to the resting position */
float shrink_min; /* min amount to shrink cloth by 0.0f (no shrink) - 1.0f (shrink to nothing) */
float shrink_max; /* max amount to shrink cloth by 0.0f (no shrink) - 1.0f (shrink to nothing) */