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authorNathan Letwory <nathan@letworyinteractive.com>2004-03-23 01:02:18 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2004-03-23 01:02:18 +0300
commit00291b5cf4a0f16ddca425b74ed30e8ac35d40e2 (patch)
tree952bb1c2f6fd8c2f34b950597ed0fa73a4ea7594 /source/blender/makesdna/DNA_constraint_types.h
parent5b90aafbd6815e29343f8e9aba9e3e20f85b3cc0 (diff)
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
Diffstat (limited to 'source/blender/makesdna/DNA_constraint_types.h')
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h51
1 files changed, 49 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index d48e18c177a..568baf80845 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -79,8 +79,8 @@ typedef struct bKinematicConstraint{
typedef struct bTrackToConstraint{
Object *tar;
- int reserved1; /* Track Axis */
- int reserved2; /* Up Axis */
+ int reserved1; /* I'll be using reserved1 and reserved2 as Track and Up flags, not sure if that's what they were intented for anyway. Not sure either if it would create backward incompatibility if I were to rename them. - theeth*/
+ int reserved2;
char subtarget[32];
} bTrackToConstraint;
@@ -126,6 +126,17 @@ typedef struct bFollowPathConstraint{
int upflag;
} bFollowPathConstraint;
+/* Distance Limiting constraints */
+typedef struct bDistanceLimitConstraint{
+ Object *tar;
+ char subtarget[32];
+ float pad1;
+ float pad2;
+ float distance;
+ float offset[3];
+} bDistanceLimitConstraint;
+
+
/* Zero-target constraints */
typedef struct bRotationConstraint{
float xmin, xmax;
@@ -133,6 +144,8 @@ typedef struct bRotationConstraint{
float zmin, zmax;
} bRotationConstraint;
+
+
/* bConstraint.type */
#define CONSTRAINT_TYPE_NULL 0
#define CONSTRAINT_TYPE_CHILDOF 1 /* Unimplemented */
@@ -148,6 +161,7 @@ typedef struct bRotationConstraint{
#define CONSTRAINT_TYPE_PYTHON 11 /* Unimplemented */
#define CONSTRAINT_TYPE_ACTION 12
#define CONSTRAINT_TYPE_LOCKTRACK 13 /* New Tracking constraint that locks an axis in place - theeth */
+#define CONSTRAINT_TYPE_DISTANCELIMIT 14
/* bConstraint.flag */
#define CONSTRAINT_EXPAND 0x00000001
@@ -167,6 +181,39 @@ typedef struct bRotationConstraint{
#define LOCLIKE_X 0x00000001
#define LOCLIKE_Y 0x00000002
#define LOCLIKE_Z 0x00000004
+#define LOCSPACE 0x00000008
+
+/* Tracking flags */
+#define LOCK_X 0x00000000
+#define LOCK_Y 0x00000001
+#define LOCK_Z 0x00000002
+
+#define UP_X 0x00000000
+#define UP_Y 0x00000001
+#define UP_Z 0x00000002
+
+#define TRACK_X 0x00000000
+#define TRACK_Y 0x00000001
+#define TRACK_Z 0x00000002
+#define TRACK_nX 0x00000003
+#define TRACK_nY 0x00000004
+#define TRACK_nZ 0x00000005
+
+/* Tracking flags */
+#define LOCK_X 0x00000000
+#define LOCK_Y 0x00000001
+#define LOCK_Z 0x00000002
+
+#define UP_X 0x00000000
+#define UP_Y 0x00000001
+#define UP_Z 0x00000002
+
+#define TRACK_X 0x00000000
+#define TRACK_Y 0x00000001
+#define TRACK_Z 0x00000002
+#define TRACK_nX 0x00000003
+#define TRACK_nY 0x00000004
+#define TRACK_nZ 0x00000005
/* Tracking flags */
#define LOCK_X 0x00000000