diff options
author | Ton Roosendaal <ton@blender.org> | 2005-07-24 15:36:05 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2005-07-24 15:36:05 +0400 |
commit | 4d273d8d5b9eb471f82ee49819905eedb68d6a4f (patch) | |
tree | c27fb4ba1f2dff92f75e998d8c03dd9ad627053a /source/blender/makesdna/DNA_constraint_types.h | |
parent | 1d27a7676b261cd5eecde5828a396398376f6af1 (diff) |
Armature-Pose IK goodies!
- Added option to the IK buttons, to have it use the 'tip' as end of the
IK chain. I never really understood this old convention (IK didn't work
on the Bone itself).
Old files still will read OK though. But I made the "To Tip" a default
when adding new IK constraints.
- Hotkey CTRL+I: add IK, with option to have it adding an Empty target,
or use a selected Bone as target. With the new non-modal PoseMode, it
gives instant access to playing with the IK chain.
- Hotkey ALT+I: clears IK, on all selected Bones
- Hotkey ALT+C: clears Constraints on all selected Bones (incl IK)
Diffstat (limited to 'source/blender/makesdna/DNA_constraint_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_constraint_types.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h index 2646f803bf9..cfb180cf33d 100644 --- a/source/blender/makesdna/DNA_constraint_types.h +++ b/source/blender/makesdna/DNA_constraint_types.h @@ -67,13 +67,11 @@ typedef struct bConstraint{ typedef struct bKinematicConstraint{ Object *tar; float tolerance; /* Acceptable distance from target */ - int iterations; /* Maximum number of iterations to try */ + short iterations; /* Maximum number of iterations to try */ + short flag; /* Like IK to Tip */ char subtarget[32]; /* String to specify sub-object target */ - float cacheeff[3]; /* Target location cache */ - int reserved1; - float cachemat[4][4]; /* Result cache */ } bKinematicConstraint; typedef struct bTrackToConstraint{ @@ -219,5 +217,8 @@ typedef struct bStretchToConstraint{ #define PLANE_Y 0x00000001 #define PLANE_Z 0x00000002 +/* bKinematicConstraint->flag */ +#define CONSTRAINT_IK_TIP 1 + #endif |