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authorJoshua Leung <aligorith@gmail.com>2011-08-04 18:13:05 +0400
committerJoshua Leung <aligorith@gmail.com>2011-08-04 18:13:05 +0400
commit900928f8bf47b8f1bbb1b2cd863d2d9649c940a0 (patch)
treee5d20746f2a35a5dca94dba00d1d0dc1ff83eeec /source/blender/makesdna/DNA_curve_types.h
parent2ed11158db7cfc157c26475a2dcb5f513043cd72 (diff)
Bassam Feature Request: "Auto Clamped" handles can now be set per
handle/key This used to be a weird per-curve setting which would happen to get applied/work correctly if handles were set to "auto", and was a source of constant confusion for both old and new animators. The main effect of this handle-type/option was really to just ensure that auto-handles stayed horizontal, instead of tilting as the keys were moved. This commit simply changes this from a per-curve to per keyframe/handle setting.
Diffstat (limited to 'source/blender/makesdna/DNA_curve_types.h')
-rw-r--r--source/blender/makesdna/DNA_curve_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index b51612037fc..a38b33e6640 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -314,7 +314,7 @@ typedef enum eBezTriple_Handle {
HD_AUTO,
HD_VECT,
HD_ALIGN,
- HD_AUTO_ANIM /* not real handle type, but is just used as dummy item for anim code */
+ HD_AUTO_ANIM /* auto-clamped handles for animation */
} eBezTriple_Handle;
/* interpolation modes (used only for BezTriple->ipo) */