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authorJoshua Leung <aligorith@gmail.com>2011-02-01 14:35:27 +0300
committerJoshua Leung <aligorith@gmail.com>2011-02-01 14:35:27 +0300
commit1b371fd28d2b47ec3067bd56be1c21533048f2a5 (patch)
treea297d96b641f3e6c6cd29f988990fa59df55a13f /source/blender/makesdna/DNA_curve_types.h
parent549b190566c2d340ba9991d3c2cdfa7e12d18b9b (diff)
New Keyframe Type: "Jitter"
While doing some animation work over the past few days, I found that it would be useful to be able to tag keyframes as a another type yet: "jitter" for fill-in secondary motion (i.e. blinks/hand-keyed camera shake). Of course, what you really use these for is up to you, but this is one more option when you need it :)
Diffstat (limited to 'source/blender/makesdna/DNA_curve_types.h')
-rw-r--r--source/blender/makesdna/DNA_curve_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index 08d5258f34b..d66246a4136 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -328,7 +328,8 @@ typedef enum eBezTriple_Interpolation {
typedef enum eBezTriple_KeyframeType {
BEZT_KEYTYPE_KEYFRAME = 0, /* default - 'proper' Keyframe */
BEZT_KEYTYPE_EXTREME, /* 'extreme' keyframe */
- BEZT_KEYTYPE_BREAKDOWN /* 'breakdown' keyframe */
+ BEZT_KEYTYPE_BREAKDOWN, /* 'breakdown' keyframe */
+ BEZT_KEYTYPE_JITTER, /* 'jitter' keyframe (for adding 'filler' secondary motion) */
} eBezTriple_KeyframeType;
/* checks if the given BezTriple is selected */