diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-05-22 19:24:53 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-05-23 11:23:43 +0300 |
commit | a830280688b43e9c73e5a16dbe9d180720eb624f (patch) | |
tree | 3db9db2e88cd465af655f9346f58c3b97efebd78 /source/blender/makesdna/DNA_customdata_types.h | |
parent | a2669b0cbff0dc02729a7246ac29642aca84929e (diff) |
Support Vertex Color in GLSL viewport for Cycles
The title says it all actually.
Added special custom data type, because we don't know in advance
whether we're referencing UV or Color layer. Also made it so vertex
attributes are normalized.
TODO: Border render in viewport ignores the normalization of the
attribute array for some reason, will be looked into still.
Reviewers: mont29, brecht, campbellbarton
Reviewed By: brecht, campbellbarton
Differential Revision: https://developer.blender.org/D2022
Diffstat (limited to 'source/blender/makesdna/DNA_customdata_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_customdata_types.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h index 3807bb296fd..2d1ffaa53eb 100644 --- a/source/blender/makesdna/DNA_customdata_types.h +++ b/source/blender/makesdna/DNA_customdata_types.h @@ -75,6 +75,12 @@ typedef struct CustomData { /* CustomData.type */ typedef enum CustomDataType { + /* Used by GLSL attributes in the cases when we need a delayed CD type + * assignment (in the cases when we don't know in advance which layer + * we are addressing). + */ + CD_AUTO_FROM_NAME = -1, + CD_MVERT = 0, #ifdef DNA_DEPRECATED CD_MSTICKY = 1, /* DEPRECATED */ |