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authorCampbell Barton <ideasman42@gmail.com>2015-07-16 20:36:03 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-07-16 20:55:14 +0300
commit595a491e63d6f3f3462675d38cfa71b4e784fe9c (patch)
treedf32ec17691b9280d7b2fa675cd5e5a0f87ea849 /source/blender/makesdna/DNA_customdata_types.h
parentc8f6313487dfbbee030c6796220cc0d91228d658 (diff)
Add tessellation data to DerivedMesh (LoopTri)
This stores loop indices into the loop array giving easier acess to data such as vertex-colors and UV's, removing the need to store an MFace duplicate of custom-data. This doesn't yet move all internal code from MFace to LoopTri just yet. Only applies to: - opengl drawing - sculpting (pbvh) - vertex/weight paint Thanks to @psy-fi for review, fixes and improvements to drawing!
Diffstat (limited to 'source/blender/makesdna/DNA_customdata_types.h')
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index a92c8b3307c..79be28bb1aa 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -99,7 +99,7 @@ typedef enum CustomDataType {
CD_MDISPS = 19,
CD_PREVIEW_MCOL = 20, /* for displaying weightpaint colors */
/* CD_ID_MCOL = 21, */
- CD_TEXTURE_MCOL = 22,
+ CD_TEXTURE_MLOOPCOL = 22,
CD_CLOTH_ORCO = 23,
CD_RECAST = 24,