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authorMiika Hamalainen <blender@miikah.org>2011-11-11 14:46:26 +0400
committerMiika Hamalainen <blender@miikah.org>2011-11-11 14:46:26 +0400
commit4ef208909762eae844da0488f2f113d007687a80 (patch)
treee968162ad48c79ef7db494f6a4997024852dd89d /source/blender/makesdna/DNA_dynamicpaint_types.h
parent1649521abe637b5af74174eda0d8ca0b5f1c6ceb (diff)
Dynamic Paint:
* Renamed "Sharp" proximity falloff to "Constant". * Added a new "Negate Volume" option for "Volume + Proximity" brush. * Possible fix for random particle clipping errors.
Diffstat (limited to 'source/blender/makesdna/DNA_dynamicpaint_types.h')
-rw-r--r--source/blender/makesdna/DNA_dynamicpaint_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_dynamicpaint_types.h b/source/blender/makesdna/DNA_dynamicpaint_types.h
index 04d50c78652..22a0462985c 100644
--- a/source/blender/makesdna/DNA_dynamicpaint_types.h
+++ b/source/blender/makesdna/DNA_dynamicpaint_types.h
@@ -144,6 +144,7 @@ typedef struct DynamicPaintCanvasSettings {
#define MOD_DPAINT_RAMP_ALPHA (1<<4) /* only read falloff ramp alpha */
#define MOD_DPAINT_PROX_PROJECT (1<<5) /* do proximity check only in defined dir */
#define MOD_DPAINT_INVERSE_PROX (1<<6) /* inverse proximity painting */
+#define MOD_DPAINT_NEGATE_VOLUME (1<<7) /* negates volume influence on "volume + prox" mode */
#define MOD_DPAINT_DO_SMUDGE (1<<8) /* brush smudges existing paint */
#define MOD_DPAINT_VELOCITY_ALPHA (1<<9) /* multiply brush influence by velocity */
@@ -160,7 +161,7 @@ typedef struct DynamicPaintCanvasSettings {
#define MOD_DPAINT_COL_POINT 4 /* use distance to object center point */
/* proximity_falloff */
-#define MOD_DPAINT_PRFALL_SHARP 0 /* no-falloff */
+#define MOD_DPAINT_PRFALL_CONSTANT 0 /* no-falloff */
#define MOD_DPAINT_PRFALL_SMOOTH 1 /* smooth, linear falloff */
#define MOD_DPAINT_PRFALL_RAMP 2 /* use color ramp */