diff options
author | Ton Roosendaal <ton@blender.org> | 2005-12-11 17:28:22 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-12-11 17:28:22 +0300 |
commit | d3113b51841486f24a22e257d803dac77132e040 (patch) | |
tree | 67db338df65d8adeb0a12bbf8fa8a468bd427fad /source/blender/makesdna/DNA_effect_types.h | |
parent | feb14b9b663f38e74db9c99fbeec8e3ccf68e4c1 (diff) |
Orange: made duplicators work for dynamic particle systems. Meaning; a
particle generator can be duplicated.
Note that the particles are only generated once, on the original, and just
get duplicated.
For static particles it worked already OK.
Added note for previous grouping commit; group-duplicators should support
fully all animation systems, including modifiers and particles.
Diffstat (limited to 'source/blender/makesdna/DNA_effect_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_effect_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_effect_types.h b/source/blender/makesdna/DNA_effect_types.h index 86ffb0fc4ad..571f87ae33f 100644 --- a/source/blender/makesdna/DNA_effect_types.h +++ b/source/blender/makesdna/DNA_effect_types.h @@ -126,6 +126,7 @@ typedef struct PartEff { short disp, vertgroup_v; char vgroupname[32], vgroupname_v[32]; + float imat[4][4]; /* inverse matrix of parent Object */ Particle *keys; struct Group *group; |