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authorTon Roosendaal <ton@blender.org>2004-07-03 22:39:19 +0400
committerTon Roosendaal <ton@blender.org>2004-07-03 22:39:19 +0400
commitb2d7f47b81a7e369075635ee8a19e24ed125f552 (patch)
treecadc447874ff7d01360f361f9a8d4720b7922506 /source/blender/makesdna/DNA_effect_types.h
parentcbe7471905bd6f34c00b5d1b6b9cde84f3f24cb4 (diff)
Made static particles working with a deformed Mesh, both for Lattice as
for Armature. Note: only works for subsurfed Mesh now! Change in drawobject.c: Halo option on subsurf Mesh now draws points. but using the original vertices...
Diffstat (limited to 'source/blender/makesdna/DNA_effect_types.h')
-rw-r--r--source/blender/makesdna/DNA_effect_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_effect_types.h b/source/blender/makesdna/DNA_effect_types.h
index 00d0546f1ec..b8dc9efd959 100644
--- a/source/blender/makesdna/DNA_effect_types.h
+++ b/source/blender/makesdna/DNA_effect_types.h
@@ -42,6 +42,7 @@
#define PAF_BSPLINE 2
#define PAF_STATIC 4
#define PAF_FACE 8
+#define PAF_ANIMATED 16
/* eff->type */
#define EFF_BUILD 0