diff options
author | Joshua Leung <aligorith@gmail.com> | 2008-07-23 16:27:08 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2008-07-23 16:27:08 +0400 |
commit | 8a1dbea3638fb94c57d457c1aa3867d454afb5ef (patch) | |
tree | dd918fb1286f58356f52354fcf86dc9e725cb1ab /source/blender/makesdna/DNA_gpencil_types.h | |
parent | ab722cf7b1aa596867cbbcbc0940aec37dfc22bb (diff) |
== Grease Pencil - UI Improvements ==
Based on user feedback, I've made some changes to the Grease Pencil UI (most notably in 'Time Editing' facilities).
* 'Edit Timing' button gone
* Pin button and '<Grease Pencil Data' string gone from Action Editor
* Action Editor in 'Grease Pencil' mode now displays all grease-pencil datablocks for current screen.
* AE: GP-Datablocks are drawn like 'groups', with an expand/collapse button to show/hide layers. Its name shows the type of space it comes from, and shows indicative status info (i.e. for 3d-view, it shows view-angle)
* Added refresh calls for action editor after editing relevant data.
I haven't tested all tools yet, but most should be stable.
Also, I've removed some unnecessary buttons, and added a few tooltips. There's also some experimental code to try to get clearer indication of 'active' layer.
Diffstat (limited to 'source/blender/makesdna/DNA_gpencil_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_gpencil_types.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h index eafd886981b..2ac5faab066 100644 --- a/source/blender/makesdna/DNA_gpencil_types.h +++ b/source/blender/makesdna/DNA_gpencil_types.h @@ -131,8 +131,8 @@ typedef struct bGPdata { #define GP_DATA_DISP (1<<0) /* show debugging info in viewport (i.e. status print) */ #define GP_DATA_DISPINFO (1<<1) - /* is the block being shown in Action Editor */ -#define GP_DATA_EDITTIME (1<<2) + /* in Action Editor, show as expanded channel */ +#define GP_DATA_EXPAND (1<<2) /* is the block overriding all clicks? */ #define GP_DATA_EDITPAINT (1<<3) /* new strokes are added in viewport space */ |