Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAntonio Vazquez <blendergit@gmail.com>2020-05-07 16:02:21 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-05-07 16:11:16 +0300
commitb571516237a94e944b9182d233b9ba64819d92c4 (patch)
tree89a3b9446acc83730cd81886d44b16f0fdadbe1e /source/blender/makesdna/DNA_gpencil_types.h
parent9b7754883b3d41d41cd2df3b079cc1fce78c044a (diff)
GPencil: Include new Brush random curves
Now the brushes have several new random settings and use curves to define the effect. The curves have been moved below the parameter to keep UI standards and extra curve panels have been removed. {F8505387} The new curves are: * Hue. * Saturation. * Value. New option to random at stroke level instead to random at point level for the following values: * Thickness. * Strength. * UV. * Hue. * Saturation. * Value. Curves have been moved below the corresponding parameter and only are displayed in properties panel. Display the curves in the popover made it unusable. {F8505392} Also, the Pressure random has been renamed to Radius because the old name was not clear enough. Reviewed By: mendio, pablovazquez Differential Revision: https://developer.blender.org/D7577
Diffstat (limited to 'source/blender/makesdna/DNA_gpencil_types.h')
-rw-r--r--source/blender/makesdna/DNA_gpencil_types.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index cfc9324a100..c3180ae79db 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -520,9 +520,6 @@ typedef struct bGPdata_Runtime {
/** Number of total elements available in cache. */
int sbuffer_size;
- /** Vertex Color applied to point (while drawing). */
- float vert_color[4];
-
/** Vertex Color applied to Fill (while drawing). */
float vert_color_fill[4];