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authorAntonioya <blendergit@gmail.com>2018-07-31 11:22:19 +0300
committerAntonioya <blendergit@gmail.com>2018-07-31 11:50:43 +0300
commit66da2f537ae80ce2b31d1eaf34ad8c03d858938d (patch)
tree4776b9d2e43e4280d01d6f0b7088e6d4f417db0f /source/blender/makesdna/DNA_gpencil_types.h
parent27496cc46bbfd76e98ad3b1ccb8fea534763ffb5 (diff)
New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
Diffstat (limited to 'source/blender/makesdna/DNA_gpencil_types.h')
-rw-r--r--source/blender/makesdna/DNA_gpencil_types.h319
1 files changed, 225 insertions, 94 deletions
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index e2ee561de7f..8febfbc8ffc 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -36,6 +36,17 @@
struct AnimData;
struct CurveMapping;
+struct GHash;
+struct MDeformVert;
+
+/* TODO: add size as userprefs parameter */
+#define GP_OBGPENCIL_DEFAULT_SIZE 0.2f
+#define GP_DEFAULT_PIX_FACTOR 1.0f
+#define GP_DEFAULT_GRID_LINES 4
+#define GP_MAX_INPUT_SAMPLES 10
+
+/* ***************************************** */
+/* GP Stroke Points */
/* Grease-Pencil Annotations - 'Stroke Point'
* -> Coordinates may either be 2d or 3d depending on settings at the time
@@ -47,7 +58,10 @@ typedef struct bGPDspoint {
float pressure; /* pressure of input device (from 0 to 1) at this point */
float strength; /* color strength (used for alpha factor) */
float time; /* seconds since start of stroke */
- int flag; /* additional options (NOTE: can shrink this field down later if needed) */
+ int flag; /* additional options */
+
+ float uv_fac; /* factor of uv along the stroke */
+ float uv_rot; /* uv rotation for dot mode */
} bGPDspoint;
/* bGPDspoint->flag */
@@ -59,54 +73,24 @@ typedef enum eGPDspoint_Flag {
GP_SPOINT_TAG = (1 << 1),
} eGPSPoint_Flag;
+/* ***************************************** */
+/* GP Fill - Triangle Tesselation Data */
+
/* Grease-Pencil Annotations - 'Triangle'
- * A triangle contains the index of three vertices for filling the stroke
- * This is only used if high quality fill is enabled.
- * (not saved to blend file).
+ * -> A triangle contains the index of three vertices for filling the stroke
+ * This is only used if high quality fill is enabled
*/
typedef struct bGPDtriangle {
/* indices for tesselated triangle used for GP Fill */
unsigned int verts[3];
+ /* texture coordinates for verts */
+ float uv[3][2];
} bGPDtriangle;
-/* GP brush (used for new strokes) */
-typedef struct bGPDbrush {
- struct bGPDbrush *next, *prev;
+/* ***************************************** */
- char info[64]; /* Brush name. Must be unique. */
- short thickness; /* thickness to apply to strokes */
- short flag;
- float draw_smoothfac; /* amount of smoothing to apply to newly created strokes */
- short draw_smoothlvl; /* number of times to apply smooth factor to new strokes */
- short sublevel; /* number of times to subdivide new strokes */
-
- float draw_sensitivity; /* amount of sensivity to apply to newly created strokes */
- float draw_strength; /* amount of alpha strength to apply to newly created strokes */
- float draw_jitter; /* amount of jitter to apply to newly created strokes */
- float draw_angle; /* angle when the brush has full thickness */
- float draw_angle_factor; /* factor to apply when angle change (only 90 degrees) */
- float draw_random_press; /* factor of randomness for sensitivity and strength */
- float draw_random_sub; /* factor of randomness for subdivision */
- struct CurveMapping *cur_sensitivity;
- struct CurveMapping *cur_strength;
- struct CurveMapping *cur_jitter;
-} bGPDbrush;
-
-/* bGPDbrush->flag */
-typedef enum eGPDbrush_Flag {
- /* brush is active */
- GP_BRUSH_ACTIVE = (1 << 0),
- /* brush use pressure */
- GP_BRUSH_USE_PRESSURE = (1 << 1),
- /* brush use pressure for alpha factor */
- GP_BRUSH_USE_STENGTH_PRESSURE = (1 << 2),
- /* brush use pressure for alpha factor */
- GP_BRUSH_USE_JITTER_PRESSURE = (1 << 3),
- /* brush use random for pressure */
- GP_BRUSH_USE_RANDOM_PRESSURE = (1 << 4),
- /* brush use random for strength */
- GP_BRUSH_USE_RANDOM_STRENGTH = (1 << 5)
-} eGPDbrush_Flag;
+/* ***************************************** */
+/* GP Palettes (Deprecated - 2.78 - 2.79 only) */
/* color of palettes */
typedef struct bGPDpalettecolor {
@@ -129,9 +113,7 @@ typedef enum eGPDpalettecolor_Flag {
/* do onion skinning */
PC_COLOR_ONIONSKIN = (1 << 3),
/* "volumetric" strokes */
- PC_COLOR_VOLUMETRIC = (1 << 4),
- /* Use High quality fill */
- PC_COLOR_HQ_FILL = (1 << 5)
+ PC_COLOR_VOLUMETRIC = (1 << 4)
} eGPDpalettecolor_Flag;
/* palette of colors */
@@ -152,6 +134,21 @@ typedef enum eGPDpalette_Flag {
PL_PALETTE_ACTIVE = (1 << 0)
} eGPDpalette_Flag;
+/* ***************************************** */
+/* GP Strokes */
+
+/* Runtime temp data for bGPDstroke */
+typedef struct bGPDstroke_runtime {
+ /* runtime final colors (result of original colors and modifiers) */
+ float tmp_stroke_rgba[4];
+ float tmp_fill_rgba[4];
+
+ /* temporary layer name only used during copy/paste to put the stroke in the original layer */
+ char tmp_layerinfo[128];
+
+ float multi_frame_falloff; /* runtime falloff factor (only for transform) */
+} bGPDstroke_runtime;
+
/* Grease-Pencil Annotations - 'Stroke'
* -> A stroke represents a (simplified version) of the curve
* drawn by the user in one 'mousedown'->'mouseup' operation
@@ -168,14 +165,16 @@ typedef struct bGPDstroke {
short flag, pad[2]; /* various settings about this stroke */
double inittime; /* Init time of stroke */
- /* The pointer to color is only used during drawing, but not saved
- * colorname is the join with the palette, but when draw, the pointer is update if the value is NULL
- * to speed up the drawing
- */
- char colorname[128]; /* color name */
- bGPDpalettecolor *palcolor; /* current palette color */
- /* temporary layer name only used during copy/paste to put the stroke in the original layer */
- char tmp_layerinfo[128];
+
+ char colorname[128] DNA_DEPRECATED; /* color name */
+
+ int mat_nr; /* material index */
+ char pad_[4];
+
+ struct MDeformVert *dvert; /* vertex weight data */
+
+ bGPDstroke_runtime runtime;
+ char pad_1[4];
} bGPDstroke;
/* bGPDstroke->flag */
@@ -190,14 +189,22 @@ typedef enum eGPDstroke_Flag {
GP_STROKE_SELECT = (1 << 3),
/* Recalculate triangulation for high quality fill (when true, force a new recalc) */
GP_STROKE_RECALC_CACHES = (1 << 4),
- /* Recalculate the color pointer using the name as index (true force a new recalc) */
- GP_STROKE_RECALC_COLOR = (1 << 5),
/* Flag used to indicate that stroke is closed and draw edge between last and first point */
GP_STROKE_CYCLIC = (1 << 7),
+ /* Flag used to indicate that stroke is used for fill close and must use fill color for stroke and no fill area */
+ GP_STROKE_NOFILL = (1 << 8),
/* only for use with stroke-buffer (while drawing eraser) */
GP_STROKE_ERASER = (1 << 15)
} eGPDstroke_Flag;
+/* ***************************************** */
+/* GP Frame */
+
+/* Runtime temp data for bGPDframe */
+typedef struct bGPDframe_runtime {
+ float viewmatrix[4][4]; /* parent matrix for drawing */
+} bGPDframe_runtime;
+
/* Grease-Pencil Annotations - 'Frame'
* -> Acts as storage for the 'image' formed by strokes
*/
@@ -210,6 +217,8 @@ typedef struct bGPDframe {
short flag; /* temp settings */
short key_type; /* keyframe type (eBezTriple_KeyframeType) */
+
+ bGPDframe_runtime runtime;
} bGPDframe;
/* bGPDframe->flag */
@@ -220,6 +229,16 @@ typedef enum eGPDframe_Flag {
GP_FRAME_SELECT = (1 << 1)
} eGPDframe_Flag;
+/* ***************************************** */
+/* GP Layer */
+
+/* Runtime temp data for bGPDlayer */
+typedef struct bGPDlayer_runtime {
+ struct GHash *derived_data; /* runtime data created by modifiers */
+ int icon_id; /* id for dynamic icon used to show annotation color preview for layer */
+ char pad[4];
+} bGPDlayer_runtime;
+
/* Grease-Pencil Annotations - 'Layer' */
typedef struct bGPDlayer {
struct bGPDlayer *next, *prev;
@@ -228,27 +247,27 @@ typedef struct bGPDlayer {
bGPDframe *actframe; /* active frame (should be the frame that is currently being displayed) */
short flag; /* settings for layer */
- short thickness; /* current thickness to apply to strokes */
-
- short gstep; /* Ghosts Before: max number of ghost frames to show between active frame and the one before it (0 = only the ghost itself) */
- short gstep_next; /* Ghosts After: max number of ghost frames to show after active frame and the following it (0 = only the ghost itself) */
+ short onion_flag; /* Per-layer onion-skinning flags (eGPDlayer_OnionFlag) */
- float gcolor_prev[3]; /* optional color for ghosts before the active frame */
- float gcolor_next[3]; /* optional color for ghosts after the active frame */
+ float color[4]; /* Color for strokes in layers. Used for annotations, and for ruler (which uses GPencil internally) */
+ float fill[4]; /* Fill color for strokes in layers. Not used anymore (was only for) */
- float color[4]; /* Color for strokes in layers (replaced by palettecolor). Only used for ruler (which uses GPencil internally) */
- float fill[4]; /* Fill color for strokes in layers. Not used and replaced by palettecolor fill */
+ char info[128]; /* name/reference info for this layer (i.e. "director's comments, 12/3")
+ * needs to be kept unique, as it's used as the layer identifier */
- char info[128]; /* optional reference info about this layer (i.e. "director's comments, 12/3")
- * this is used for the name of the layer too and kept unique. */
+ short thickness; /* thickness to apply to strokes (Annotations) */
+ char pad_1[2];
struct Object *parent; /* parent object */
float inverse[4][4]; /* inverse matrix (only used if parented) */
char parsubstr[64]; /* String describing subobject info, MAX_ID_NAME-2 */
- short partype, pad;
+ short partype;
+ short line_change; /* Thickness adjustment */
float tintcolor[4]; /* Color used to tint layer, alpha value is used as factor */
float opacity; /* Opacity of the layer */
+
+ bGPDlayer_runtime runtime;
} bGPDlayer;
/* bGPDlayer->flag */
@@ -261,51 +280,89 @@ typedef enum eGPDlayer_Flag {
GP_LAYER_ACTIVE = (1 << 2),
/* draw points of stroke for debugging purposes */
GP_LAYER_DRAWDEBUG = (1 << 3),
- /* do onion skinning */
- GP_LAYER_ONIONSKIN = (1 << 4),
/* for editing in Action Editor */
GP_LAYER_SELECT = (1 << 5),
/* current frame for layer can't be changed */
GP_LAYER_FRAMELOCK = (1 << 6),
/* don't render xray (which is default) */
GP_LAYER_NO_XRAY = (1 << 7),
- /* use custom color for ghosts before current frame */
- GP_LAYER_GHOST_PREVCOL = (1 << 8),
- /* use custom color for ghosts after current frame */
- GP_LAYER_GHOST_NEXTCOL = (1 << 9),
/* "volumetric" strokes */
GP_LAYER_VOLUMETRIC = (1 << 10),
- /* Use high quality fill (instead of buggy legacy OpenGL Fill) */
- GP_LAYER_HQ_FILL = (1 << 11),
/* Unlock color */
GP_LAYER_UNLOCK_COLOR = (1 << 12),
- /* always show onion skins (i.e. even during renders/animation playback) */
- GP_LAYER_GHOST_ALWAYS = (1 << 13),
} eGPDlayer_Flag;
+/* bGPDlayer->onion_flag */
+typedef enum eGPDlayer_OnionFlag {
+ /* do onion skinning */
+ GP_LAYER_ONIONSKIN = (1 << 0),
+} eGPDlayer_OnionFlag;
+
+/* ***************************************** */
+/* GP Datablock */
+
+/* Runtime temp data for bGPdata */
+typedef struct bGPdata_runtime {
+ /* Drawing Manager cache */
+ struct GHash *batch_cache_data;
+ void *sbuffer; /* stroke buffer (can hold GP_STROKE_BUFFER_MAX) */
+
+ /* GP Object drawing */
+ float scolor[4]; /* buffer stroke color */
+ float sfill[4]; /* buffer fill color */
+ short mode; /* settings for color */
+ short bstroke_style; /* buffer style for drawing strokes (used to select shader type) */
+ short bfill_style; /* buffer style for filling areas (used to select shader type) */
+
+ /* Stroke Buffer data (only used during paint-session)
+ * - buffer must be initialized before use, but freed after
+ * whole paint operation is over
+ */
+ short sbuffer_size; /* number of elements currently in cache */
+ short sbuffer_sflag; /* flags for stroke that cache represents */
+ char pad_[6];
+} bGPdata_runtime;
+
/* Grease-Pencil Annotations - 'DataBlock' */
typedef struct bGPdata {
ID id; /* Grease Pencil data is a datablock */
struct AnimData *adt; /* animation data - for animating draw settings */
- /* saved Grease-Pencil data */
+ /* Grease-Pencil data */
ListBase layers; /* bGPDlayers */
int flag; /* settings for this datablock */
- /* not-saved stroke buffer data (only used during paint-session)
- * - buffer must be initialized before use, but freed after
- * whole paint operation is over
- */
- short sbuffer_size; /* number of elements currently in cache */
- short sbuffer_sflag; /* flags for stroke that cache represents */
- void *sbuffer; /* stroke buffer (can hold GP_STROKE_BUFFER_MAX) */
- float scolor[4]; /* buffer color using palettes */
- float sfill[4]; /* buffer fill color */
- char pad[6]; /* padding for compiler alignment error */
- short sflag; /* settings for palette color */
-
- /* saved palettes */
- ListBase palettes;
+ short xray_mode; /* xray mode for strokes (eGP_DepthOrdering) */
+ char pad_1[2];
+
+ /* Palettes */
+ ListBase palettes DNA_DEPRECATED; /* list of bGPDpalette's - Deprecated (2.78 - 2.79 only) */
+
+ /* 3D Viewport/Appearance Settings */
+ float pixfactor; /* factor to define pixel size conversion */
+ float line_color[4]; /* color for edit line */
+
+ /* Onion skinning */
+ float onion_factor; /* onion alpha factor change */
+ int onion_mode; /* onion skinning range (eGP_OnionModes) */
+ int onion_flag; /* onion skinning flags (eGPD_OnionFlag) */
+ short gstep; /* Ghosts Before: max number of ghost frames to show between active frame and the one before it (0 = only the ghost itself) */
+ short gstep_next; /* Ghosts After: max number of ghost frames to show after active frame and the following it (0 = only the ghost itself) */
+
+ float gcolor_prev[3]; /* optional color for ghosts before the active frame */
+ float gcolor_next[3]; /* optional color for ghosts after the active frame */
+
+ char pad[4];
+ struct Material **mat; /* materials array */
+ short totcol; /* total materials */
+
+ /* stats */
+ short totlayer;
+ short totframe;
+ short totstroke;
+ short totpoint;
+ char pad_2[6];
+ bGPdata_runtime runtime;
} bGPdata;
/* bGPdata->flag */
@@ -314,8 +371,12 @@ typedef struct bGPdata {
* changes made during the porting process.
*/
typedef enum eGPdata_Flag {
- /* don't allow painting to occur at all */
- /* GP_DATA_LMBPLOCK = (1 << 0), */
+ /* datablock is used for "annotations"
+ * NOTE: This flag used to be used in 2.4x, but should hardly ever have been set.
+ * We can use this freely now, as all GP datablocks from pre-2.8 will get
+ * set on file load (as many old use cases are for "annotations" only)
+ */
+ GP_DATA_ANNOTATIONS = (1 << 0),
/* show debugging info in viewport (i.e. status print) */
GP_DATA_DISPINFO = (1 << 1),
@@ -339,10 +400,80 @@ typedef enum eGPdata_Flag {
/* Stroke Editing Mode - Toggle to enable alternative keymap for easier editing of stroke points */
GP_DATA_STROKE_EDITMODE = (1 << 8),
- /* Convenience/cache flag to make it easier to quickly toggle onion skinning on/off */
+ /* Main flag to switch onion skinning on/off */
GP_DATA_SHOW_ONIONSKINS = (1 << 9),
/* Draw a green and red point to indicate start and end of the stroke */
- GP_DATA_SHOW_DIRECTION = (1 << 10)
+ GP_DATA_SHOW_DIRECTION = (1 << 10),
+
+ /* Batch drawing cache need to be recalculated */
+ GP_DATA_CACHE_IS_DIRTY = (1 << 11),
+
+ /* Stroke Paint Mode - Toggle paint mode */
+ GP_DATA_STROKE_PAINTMODE = (1 << 12),
+ /* Stroke Editing Mode - Toggle sculpt mode */
+ GP_DATA_STROKE_SCULPTMODE = (1 << 13),
+ /* Stroke Editing Mode - Toggle weight paint mode */
+ GP_DATA_STROKE_WEIGHTMODE = (1 << 14),
+
+ /* keep stroke thickness unchanged when zoom change */
+ GP_DATA_STROKE_KEEPTHICKNESS = (1 << 15),
+
+ /* Allow edit several frames at the same time */
+ GP_DATA_STROKE_MULTIEDIT = (1 << 16),
} eGPdata_Flag;
+/* gpd->onion_flag */
+typedef enum eGPD_OnionFlag {
+ /* use custom color for ghosts before current frame */
+ GP_ONION_GHOST_PREVCOL = (1 << 0),
+ /* use custom color for ghosts after current frame */
+ GP_ONION_GHOST_NEXTCOL = (1 << 1),
+ /* always show onion skins (i.e. even during renders/animation playback) */
+ GP_ONION_GHOST_ALWAYS = (1 << 2),
+ /* use fade color in onion skin */
+ GP_ONION_FADE = (1 << 3),
+ /* Loop showing first frame after last frame */
+ GP_ONION_LOOP = (1 << 4),
+} eGPD_OnionFlag;
+
+/* gpd->onion_mode */
+typedef enum eGP_OnionModes {
+ GP_ONION_MODE_ABSOLUTE = 0,
+ GP_ONION_MODE_RELATIVE = 1,
+ GP_ONION_MODE_SELECTED = 2,
+} eGP_OnionModes;
+
+/* xray modes (Depth Ordering) */
+typedef enum eGP_DepthOrdering {
+ GP_XRAY_FRONT = 0,
+ GP_XRAY_3DSPACE = 1,
+ GP_XRAY_BACK = 2
+} eGP_DepthOrdering;
+
+/* ***************************************** */
+/* Mode Checking Macros */
+
+/* Check if 'multiedit sessions' is enabled */
+#define GPENCIL_MULTIEDIT_SESSIONS_ON(gpd) \
+ ((gpd) && (gpd->flag & \
+ (GP_DATA_STROKE_EDITMODE | GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE)) && \
+ (gpd->flag & GP_DATA_STROKE_MULTIEDIT))
+
+/* Macros to check grease pencil modes */
+#define GPENCIL_ANY_MODE(gpd) \
+ ((gpd) && (gpd->flag & \
+ (GP_DATA_STROKE_PAINTMODE | GP_DATA_STROKE_EDITMODE | \
+ GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE)))
+#define GPENCIL_ANY_EDIT_MODE(gpd) \
+ ((gpd) && (gpd->flag & (GP_DATA_STROKE_EDITMODE | GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE)))
+#define GPENCIL_PAINT_MODE(gpd) \
+ ((gpd) && (gpd->flag & (GP_DATA_STROKE_PAINTMODE)))
+#define GPENCIL_SCULPT_OR_WEIGHT_MODE(gpd) \
+ ((gpd) && (gpd->flag & (GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE)))
+#define GPENCIL_NONE_EDIT_MODE(gpd) \
+ ((gpd) && ((gpd->flag & (GP_DATA_STROKE_EDITMODE | GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE)) == 0))
+#define GPENCIL_LAZY_MODE(brush, shift) \
+ (((brush) && ((brush->gpencil_settings->flag & GP_BRUSH_STABILIZE_MOUSE) && (shift == 0))) || \
+ (((brush->gpencil_settings->flag & GP_BRUSH_STABILIZE_MOUSE) == 0) && (shift == 1)))
+
#endif /* __DNA_GPENCIL_TYPES_H__ */