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author | Campbell Barton <ideasman42@gmail.com> | 2020-03-18 14:28:54 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-03-18 14:28:54 +0300 |
commit | 406026abba130be90e1a9824e4fb0a5d8eedd759 (patch) | |
tree | 3e8c9d361a91f2a02a0c4d1172817b1555b69827 /source/blender/makesdna/DNA_hair_types.h | |
parent | c3651adf8914048ecd2668937c3ed4414a6707bd (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/makesdna/DNA_hair_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_hair_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_hair_types.h b/source/blender/makesdna/DNA_hair_types.h index c7f145dda48..4c3bc7f7efc 100644 --- a/source/blender/makesdna/DNA_hair_types.h +++ b/source/blender/makesdna/DNA_hair_types.h @@ -36,7 +36,7 @@ typedef struct HairCurve { } HairCurve; /* Hair attachment to a mesh. - * TODO: attach to tesselated triangles or polygons? + * TODO: attach to tessellated triangles or polygons? * TODO: what type of interpolation to use for uv? */ typedef struct HairMapping { float uv[2]; |