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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-29 16:50:46 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-29 16:54:51 +0300 |
commit | 2d89cd7dd5b2345ca5cc36cb20edacb04ef90036 (patch) | |
tree | 2a0f47059f83383ce7a55a32984c14708cf77d4a /source/blender/makesdna/DNA_image_types.h | |
parent | 99d0b3b79377d38d3936fd9beba8d647e938f0c1 (diff) |
Cleanup: GPU: Move Image based function to GPU_draw.h
This makes it less confusing what functions are for blender
structures.
Diffstat (limited to 'source/blender/makesdna/DNA_image_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_image_types.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h index 7be244d7ddc..70512c5094b 100644 --- a/source/blender/makesdna/DNA_image_types.h +++ b/source/blender/makesdna/DNA_image_types.h @@ -117,6 +117,14 @@ typedef struct ImageTile { #define IMA_NEED_FRAME_RECALC (1 << 3) #define IMA_SHOW_STEREO (1 << 4) +/* Used to get the correct gpu texture from an Image datablock. */ +typedef enum eGPUTextureTarget { + TEXTARGET_2D = 0, + TEXTARGET_2D_ARRAY, + TEXTARGET_TILE_MAPPING, + TEXTARGET_COUNT, +} eGPUTextureTarget; + typedef struct Image { ID id; |