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authorCampbell Barton <ideasman42@gmail.com>2011-07-21 04:41:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-07-21 04:41:00 +0400
commit28780342eddb0e1e767bf64d69cb99bd138d621f (patch)
treeb73aa42e1796a9e3803736ced4994cbe65f900ef /source/blender/makesdna/DNA_image_types.h
parent76e91d7a5f8c253543bd1c938c8e74872d7a6c81 (diff)
fix/workaround [#28040] float images reduced to 256 levels per channel upon save
Generated images would not be re-generated with a float buffer on load, even when selected on creation. Now save the float buffer setting as a generated image flag. This means you can enable before baking to enable baking to a float buffer.
Diffstat (limited to 'source/blender/makesdna/DNA_image_types.h')
-rw-r--r--source/blender/makesdna/DNA_image_types.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index 99ed2319415..dd033339ca4 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -102,7 +102,8 @@ typedef struct Image {
short animspeed;
/* for generated images */
- short gen_x, gen_y, gen_type;
+ short gen_x, gen_y;
+ char gen_type, gen_flag;
/* display aspect - for UV editing images resized for faster openGL display */
float aspx, aspy;
@@ -136,5 +137,8 @@ typedef struct Image {
#define IMA_MAX_RENDER_TEXT 512
#define IMA_MAX_RENDER_SLOT 8
+/* gen_flag */
+#define IMA_GEN_FLOAT 1
+
#endif