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authorSergey Sharybin <sergey.vfx@gmail.com>2014-10-09 13:15:47 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-10-09 13:17:31 +0400
commit375d2dc85535b9f08fd2e854c80434eac1c28a67 (patch)
tree9cb344ef18c86d8286abfb2933d37e98cc48754c /source/blender/makesdna/DNA_image_types.h
parentfe9394741b7ac9ca153c602d6f58664b27438d56 (diff)
Implement custom names for render slots
Basically the title tells it all, quite straightforward implementation. The only thing is the image.render_slot which used to represent the active render slot index is now moved to image.render_slots.active_index. Reviewers: venomgfx, campbellbarton Differential Revision: https://developer.blender.org/D821
Diffstat (limited to 'source/blender/makesdna/DNA_image_types.h')
-rw-r--r--source/blender/makesdna/DNA_image_types.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index b66772f0bb9..fcb894c9ebf 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -64,6 +64,10 @@ typedef struct ImageUser {
} ImageUser;
+typedef struct RenderSlot {
+ char name[64]; /* 64 = MAX_NAME */
+} RenderSlot;
+
/* iuser->flag */
#define IMA_ANIM_ALWAYS 1
#define IMA_ANIM_REFRESHED 2
@@ -119,6 +123,7 @@ typedef struct Image {
char alpha_mode;
char pad[7];
+ RenderSlot render_slots[8]; /* 8 = IMA_MAX_RENDER_SLOT */
} Image;