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author | Clément Foucault <foucault.clem@gmail.com> | 2017-04-03 20:01:10 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-04-03 22:52:42 +0300 |
commit | ccd8353d58d769d435822e7dac25d8fdf317d6df (patch) | |
tree | cb5f87027d838837d11e471bb009cd9ac65d438a /source/blender/makesdna/DNA_lamp_types.h | |
parent | 682c4dcd1ea43581b3a1f3b5df4afca59145d478 (diff) |
Object Engine: Fix multi user lamp data display bug.
Objects that were using the same lamp data were having the same display matrices.
This is fixed by allowing engine to store a memory block inside the object itself.
Diffstat (limited to 'source/blender/makesdna/DNA_lamp_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_lamp_types.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h index 2393cbbf10d..a2e39f93875 100644 --- a/source/blender/makesdna/DNA_lamp_types.h +++ b/source/blender/makesdna/DNA_lamp_types.h @@ -106,10 +106,6 @@ typedef struct Lamp { short pr_texture, use_nodes; char pad6[4]; - float shapemat[4][4]; /* runtime, for display only */ - float spotconemat[4][4]; /* runtime, for display only */ - float spotblendmat[4][4]; /* runtime, for display only */ - /* preview */ struct PreviewImage *preview; |