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author | Clément Foucault <foucault.clem@gmail.com> | 2018-05-02 19:39:17 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-05-02 19:39:53 +0300 |
commit | 1ff2646d5858676761dac88e24b7d2da4ba4ba7d (patch) | |
tree | d0e292fe579530399b8e53a8689b157700c07dfc /source/blender/makesdna/DNA_lamp_types.h | |
parent | 965e6ed54f058c21ae6096a5449fb3d1e5235821 (diff) |
Eevee: Add Lamp Specular multiplier.
It's usefull in some scenario to tweak the specular intensity of a light
without modifying the diffuse contribution.
Cycles allows it via lamps material which we currently not support in Eevee.
This is a good workaround for now.
Diffstat (limited to 'source/blender/makesdna/DNA_lamp_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_lamp_types.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h index b3c07543201..43606cbcd9d 100644 --- a/source/blender/makesdna/DNA_lamp_types.h +++ b/source/blender/makesdna/DNA_lamp_types.h @@ -89,6 +89,8 @@ typedef struct Lamp { float contact_dist, contact_bias, contact_spread, contact_thickness; + float spec_fac, pad; + /* preview */ struct PreviewImage *preview; |