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authorTon Roosendaal <ton@blender.org>2008-09-21 20:04:33 +0400
committerTon Roosendaal <ton@blender.org>2008-09-21 20:04:33 +0400
commitafe851b6d194ad93f85a66ea5866a3709708089d (patch)
tree00ced6e9126d6c5e597be1c4b9d748fc59b8c590 /source/blender/makesdna/DNA_lamp_types.h
parent1c29d02305685a942742846c757775800202a52a (diff)
Sunsky / Atmoshphere:
- Added blending mode and factor option, so it's more clear and controllable what happens with it. Also nice for crazy effects of course! - Preview render now shows preview for it too On the todos: - have this in World buttons (as well) for quicker sky setups - review math of color clamping and scaling, this is definitely not good... but a fix will make old files look very different.
Diffstat (limited to 'source/blender/makesdna/DNA_lamp_types.h')
-rw-r--r--source/blender/makesdna/DNA_lamp_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h
index bc746e99864..217e3ed1463 100644
--- a/source/blender/makesdna/DNA_lamp_types.h
+++ b/source/blender/makesdna/DNA_lamp_types.h
@@ -79,7 +79,7 @@ typedef struct Lamp {
/* sun/sky */
short sun_effect_type;
- short atm_pad[3];
+ short skyblendtype;
float horizon_brightness;
float spread;
float sun_brightness;
@@ -90,7 +90,7 @@ typedef struct Lamp {
float atm_inscattering_factor;
float atm_extinction_factor;
float atm_distance_factor;
-
+ float skyblendfac;
/* yafray: photonlight params */
int YF_numphotons, YF_numsearch;