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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-11-02 22:55:32 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-11-02 22:55:32 +0400
commit30f1f28a8af3b393608b5869512a8823111294ad (patch)
tree035cee751100c31e25b55087efa476145b29af64 /source/blender/makesdna/DNA_lamp_types.h
parent97a0ae3e1b7eea3c069da8c6d3c7a3535734059d (diff)
Nodes: add support for shader nodes on world and lamps, in addition to materials.
The internal render engine does not support them, and they are not accesible in the UI yet, but cycles will use them.
Diffstat (limited to 'source/blender/makesdna/DNA_lamp_types.h')
-rw-r--r--source/blender/makesdna/DNA_lamp_types.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h
index e36573473f3..91930f5766e 100644
--- a/source/blender/makesdna/DNA_lamp_types.h
+++ b/source/blender/makesdna/DNA_lamp_types.h
@@ -37,10 +37,11 @@
#define MAX_MTEX 18
#endif
-struct MTex;
-struct CurveMapping;
struct AnimData;
+struct bNodeTree;
+struct CurveMapping;
struct Ipo;
+struct MTex;
typedef struct Lamp {
ID id;
@@ -98,11 +99,14 @@ typedef struct Lamp {
struct Ipo *ipo; // XXX depreceated... old animation system
struct MTex *mtex[18]; /* MAX_MTEX */
- short pr_texture;
- char pad6[6];
+ short pr_texture, use_nodes;
+ char pad6[4];
/* preview */
struct PreviewImage *preview;
+
+ /* nodes */
+ struct bNodeTree *nodetree;
} Lamp;
/* **************** LAMP ********************* */