diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-05-08 16:57:20 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-05-08 18:46:20 +0300 |
commit | e6d11c6ce66f94549d1fe896c59b67564ae19d68 (patch) | |
tree | babe12f8b03d92d1a43d880e044bca2394ecd118 /source/blender/makesdna/DNA_layer_types.h | |
parent | 03dd109a84657ebf778dc3c25776f7a93cccf1ac (diff) |
Collections: remove per collection and view layer engine overrides.
This will be handled by the new view layer override system which will
store data elsewhere, removing the code already for easier refactoring.
Diffstat (limited to 'source/blender/makesdna/DNA_layer_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_layer_types.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h index b3309a2e10f..f185db1d677 100644 --- a/source/blender/makesdna/DNA_layer_types.h +++ b/source/blender/makesdna/DNA_layer_types.h @@ -42,15 +42,8 @@ typedef struct Base { struct Object *object; unsigned int lay; int flag_legacy; - struct IDProperty *collection_properties; /* used by depsgraph, flushed from collection-tree */ } Base; -typedef struct CollectionOverride { - struct CollectionOverride *next, *prev; - char name[64]; /* MAX_NAME */ - /* TODO proper data */ -} CollectionOverride; - typedef struct ViewLayerEngineData { struct ViewLayerEngineData *next, *prev; struct DrawEngineType *engine_type; @@ -66,10 +59,7 @@ typedef struct LayerCollection { short flag_evaluated; short pad[2]; ListBase object_bases; /* (ObjectBase *)LinkData->data - synced with collection->objects */ - ListBase overrides; ListBase layer_collections; /* synced with collection->collections */ - struct IDProperty *properties; /* overrides */ - struct IDProperty *properties_evaluated; } LayerCollection; typedef struct ViewLayer { @@ -82,7 +72,6 @@ typedef struct ViewLayer { struct SceneStats *stats; /* default allocated now */ struct Base *basact; ListBase layer_collections; /* LayerCollection */ - struct IDProperty *properties; /* overrides */ struct IDProperty *properties_evaluated; /* Old SceneRenderLayer data. */ |