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authorDalai Felinto <dfelinto@gmail.com>2018-01-22 17:33:57 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-01-22 17:43:19 +0300
commit76289613910073ab4a2273d96e1b92999ed838b1 (patch)
tree17619426e72b74b097e94b9474f4983c25731658 /source/blender/makesdna/DNA_layer_types.h
parent8e5f433554150c139ffcf197eec78bb66555aef2 (diff)
Collections/Layer cleanup: Remove all reference to filter objects
This was not implemented yet. So it's a bit pointless to have all this placeholder code around without any functionality coming out of it.
Diffstat (limited to 'source/blender/makesdna/DNA_layer_types.h')
-rw-r--r--source/blender/makesdna/DNA_layer_types.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
index ff81e04c5a1..806c1ca76fc 100644
--- a/source/blender/makesdna/DNA_layer_types.h
+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -65,7 +65,7 @@ typedef struct LayerCollection {
/* TODO(sergey): Get rid of this once we've got CoW in DEG, */
short flag_evaluated;
short pad[2];
- ListBase object_bases; /* (ObjectBase *)LinkData->data - synced with collection->objects and collection->filter_objects */
+ ListBase object_bases; /* (ObjectBase *)LinkData->data - synced with collection->objects */
ListBase overrides;
ListBase layer_collections; /* synced with collection->collections */
struct IDProperty *properties; /* overrides */
@@ -102,12 +102,10 @@ typedef struct ViewLayer {
typedef struct SceneCollection {
struct SceneCollection *next, *prev;
char name[64]; /* MAX_NAME */
- char filter[64]; /* MAX_NAME */
int active_object_index; /* for UI */
char type;
char pad[3];
ListBase objects; /* (Object *)LinkData->data */
- ListBase filter_objects; /* (Object *)LinkData->data */
ListBase scene_collections; /* nested collections */
} SceneCollection;