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authorClément Foucault <foucault.clem@gmail.com>2021-03-19 14:07:23 +0300
committerClément Foucault <foucault.clem@gmail.com>2021-03-19 23:11:06 +0300
commit884f934a853f7043a7e5a6ea380d560c858a78b7 (patch)
tree14c4441579169bcc50de145d24dbff5ab206200a /source/blender/makesdna/DNA_light_defaults.h
parentfb3e5b7f986e7215c6488c2b93db8559e84cfb98 (diff)
EEVEE: Lights: Add Volume and diffuse light power slider
This adds 2 new sliders for light objects that modulates the diffuse light and the volume light intensities. This also changes the way volume light is computed using point lamp representation. We use "Point Light Attenuation Without Singularity" from Cem Yuksel instead of the usual inverse square law.
Diffstat (limited to 'source/blender/makesdna/DNA_light_defaults.h')
-rw-r--r--source/blender/makesdna/DNA_light_defaults.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_light_defaults.h b/source/blender/makesdna/DNA_light_defaults.h
index 6ac52c1b356..f3ccf14ac5b 100644
--- a/source/blender/makesdna/DNA_light_defaults.h
+++ b/source/blender/makesdna/DNA_light_defaults.h
@@ -63,7 +63,9 @@
.contact_bias = 0.03f, \
.contact_spread = 0.2f, \
.contact_thickness = 0.2f, \
+ .diff_fac = 1.0f, \
.spec_fac = 1.0f, \
+ .volume_fac = 1.0f, \
.att_dist = 40.0f, \
.sun_angle = DEG2RADF(0.526f), \
}