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authorMatteo Falduto <matteolegna>2021-04-01 06:35:56 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-04-01 13:31:01 +0300
commita4260ac21977acd5b9cd792f2a68c3aa78dd91cd (patch)
tree61bdd5358e5279ddb9c13c53bb3079d1d8f79b65 /source/blender/makesdna/DNA_light_types.h
parentc859e1afa0dcca1a495c6b25d00bab65bf94be0b (diff)
Cycles: add a spread setting for area lights
This simulates the effect of a honeycomb or grid placed in front of a softbox. In practice, it works by attenuating rays coming off-angle as a function of the provided spread angle parameter. Setting the parameter to 180 degrees poses no restrictions to the rays, making the light behave the same way as before this patch. The total light power is normalized based on the spread angle, so that the light strength remains the same. Differential Revision: https://developer.blender.org/D10594
Diffstat (limited to 'source/blender/makesdna/DNA_light_types.h')
-rw-r--r--source/blender/makesdna/DNA_light_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_light_types.h b/source/blender/makesdna/DNA_light_types.h
index 3b7440aedd2..82ff3c95834 100644
--- a/source/blender/makesdna/DNA_light_types.h
+++ b/source/blender/makesdna/DNA_light_types.h
@@ -70,9 +70,9 @@ typedef struct Light {
short area_shape;
float area_size, area_sizey, area_sizez;
+ float area_spread;
float sun_angle;
- char _pad3[4];
/* texact is for buttons */
short texact, shadhalostep;