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author | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 07:07:50 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 07:09:48 +0300 |
commit | 6a03199b50e02d57a50eb24441ef7be0b7e965ac (patch) | |
tree | a5e5374cb81742d2c2df05ecf315afaafcaf3d0e /source/blender/makesdna/DNA_light_types.h | |
parent | ea69d9858058e027a8b49d0cf313c8d4abb777a4 (diff) |
Cleanup: use '_pad' convention for padding in all DNA structs
Avoids mixing these in with regular variables in code-completion.
Use char for pad members except for 'void *', to make size clearer.
Removed/shrink a few redundant padding vars which were >= 8 bytes.
Diffstat (limited to 'source/blender/makesdna/DNA_light_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_light_types.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_light_types.h b/source/blender/makesdna/DNA_light_types.h index 2478ee24edf..034fc755d1f 100644 --- a/source/blender/makesdna/DNA_light_types.h +++ b/source/blender/makesdna/DNA_light_types.h @@ -55,7 +55,7 @@ typedef struct Light { float coeff_const, coeff_lin, coeff_quad, coeff_pad; struct CurveMapping *curfalloff; short falloff_type; - short pad2; + char _pad2[2]; float clipsta, clipend; float bias, soft, bleedbias, bleedexp; @@ -71,7 +71,7 @@ typedef struct Light { /** Old animation system, deprecated for 2.5. */ struct Ipo *ipo DNA_DEPRECATED; short pr_texture, use_nodes; - char pad6[4]; + char _pad6[4]; /* Eevee */ float cascade_max_dist; |