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authorCampbell Barton <ideasman42@gmail.com>2019-02-27 04:34:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-27 04:36:32 +0300
commit168d3fd528c419b1f877362ef9ffecfc8c790a8a (patch)
tree91df8996559512c6abb532f53c1c2c869cf686d9 /source/blender/makesdna/DNA_light_types.h
parent1079742db92576d79ec89a28d95336aff847a82a (diff)
Cleanup: file rename lamp -> light
Diffstat (limited to 'source/blender/makesdna/DNA_light_types.h')
-rw-r--r--source/blender/makesdna/DNA_light_types.h150
1 files changed, 150 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_light_types.h b/source/blender/makesdna/DNA_light_types.h
new file mode 100644
index 00000000000..2478ee24edf
--- /dev/null
+++ b/source/blender/makesdna/DNA_light_types.h
@@ -0,0 +1,150 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_LAMP_TYPES_H__
+#define __DNA_LAMP_TYPES_H__
+
+#include "DNA_defs.h"
+#include "DNA_ID.h"
+
+#ifndef MAX_MTEX
+#define MAX_MTEX 18
+#endif
+
+struct AnimData;
+struct CurveMapping;
+struct Ipo;
+struct MTex;
+struct bNodeTree;
+
+typedef struct Light {
+ ID id;
+ /** Animation data (must be immediately after id for utilities to use it). */
+ struct AnimData *adt;
+
+ short type, flag;
+ int mode;
+
+ float r, g, b, k;
+ float shdwr, shdwg, shdwb, shdwpad;
+
+ float energy, dist, spotsize, spotblend;
+
+ /** Quad1 and Quad2 attenuation. */
+ float att1, att2;
+ float coeff_const, coeff_lin, coeff_quad, coeff_pad;
+ struct CurveMapping *curfalloff;
+ short falloff_type;
+ short pad2;
+
+ float clipsta, clipend;
+ float bias, soft, bleedbias, bleedexp;
+ short bufsize, samp, buffers, filtertype;
+ char bufflag, buftype;
+
+ short area_shape;
+ float area_size, area_sizey, area_sizez;
+
+ /* texact is for buttons */
+ short texact, shadhalostep;
+
+ /** Old animation system, deprecated for 2.5. */
+ struct Ipo *ipo DNA_DEPRECATED;
+ short pr_texture, use_nodes;
+ char pad6[4];
+
+ /* Eevee */
+ float cascade_max_dist;
+ float cascade_exponent;
+ float cascade_fade;
+ int cascade_count;
+
+ float contact_dist, contact_bias, contact_spread, contact_thickness;
+
+ float spec_fac, att_dist;
+
+ /* preview */
+ struct PreviewImage *preview;
+
+ /* nodes */
+ struct bNodeTree *nodetree;
+} Light;
+
+/* **************** LIGHT ********************* */
+
+/* flag */
+#define LA_DS_EXPAND (1 << 0)
+ /* NOTE: this must have the same value as MA_DS_SHOW_TEXS,
+ * otherwise anim-editors will not read correctly
+ */
+#define LA_DS_SHOW_TEXS (1 << 2)
+
+/* type */
+#define LA_LOCAL 0
+#define LA_SUN 1
+#define LA_SPOT 2
+/* #define LA_HEMI 3 */ /* not used anymore */
+#define LA_AREA 4
+
+/* mode */
+#define LA_SHADOW (1 << 0)
+/* #define LA_HALO (1 << 1) */ /* not used anymore */
+/* #define LA_LAYER (1 << 2) */ /* not used anymore */
+/* #define LA_QUAD (1 << 3) */ /* not used anymore */
+/* #define LA_NEG (1 << 4) */ /* not used anymore */
+/* #define LA_ONLYSHADOW(1 << 5) */ /* not used anymore */
+/* #define LA_SPHERE (1 << 6) */ /* not used anymore */
+#define LA_SQUARE (1 << 7)
+/* #define LA_TEXTURE (1 << 8) */ /* not used anymore */
+/* #define LA_OSATEX (1 << 9) */ /* not used anymore */
+/* #define LA_DEEP_SHADOW (1 << 10) */ /* not used anywhere */
+/* #define LA_NO_DIFF (1 << 11) */ /* not used anywhere */
+/* #define LA_NO_SPEC (1 << 12) */ /* not used anywhere */
+/* #define LA_SHAD_RAY (1 << 13) */ /* not used anywhere - cleaned */
+/* yafray: light shadowbuffer flag, softlight */
+/* Since it is used with LOCAL light, can't use LA_SHAD */
+/* #define LA_YF_SOFT (1 << 14) */ /* not used anymore */
+/* #define LA_LAYER_SHADOW (1 << 15) */ /* not used anymore */
+/* #define LA_SHAD_TEX (1 << 16) */ /* not used anymore */
+#define LA_SHOW_CONE (1 << 17)
+/* #define LA_SHOW_SHADOW_BOX (1 << 18) */
+#define LA_SHAD_CONTACT (1 << 19)
+#define LA_CUSTOM_ATTENUATION (1 << 20)
+
+/* falloff_type */
+#define LA_FALLOFF_CONSTANT 0
+#define LA_FALLOFF_INVLINEAR 1
+#define LA_FALLOFF_INVSQUARE 2
+#define LA_FALLOFF_CURVE 3
+#define LA_FALLOFF_SLIDERS 4
+#define LA_FALLOFF_INVCOEFFICIENTS 5
+
+/* area shape */
+#define LA_AREA_SQUARE 0
+#define LA_AREA_RECT 1
+/* #define LA_AREA_CUBE 2 */ /* UNUSED */
+/* #define LA_AREA_BOX 3 */ /* UNUSED */
+#define LA_AREA_DISK 4
+#define LA_AREA_ELLIPSE 5
+
+#endif /* __DNA_LAMP_TYPES_H__ */