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authorCampbell Barton <ideasman42@gmail.com>2019-02-27 07:07:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-27 07:09:48 +0300
commit6a03199b50e02d57a50eb24441ef7be0b7e965ac (patch)
treea5e5374cb81742d2c2df05ecf315afaafcaf3d0e /source/blender/makesdna/DNA_light_types.h
parentea69d9858058e027a8b49d0cf313c8d4abb777a4 (diff)
Cleanup: use '_pad' convention for padding in all DNA structs
Avoids mixing these in with regular variables in code-completion. Use char for pad members except for 'void *', to make size clearer. Removed/shrink a few redundant padding vars which were >= 8 bytes.
Diffstat (limited to 'source/blender/makesdna/DNA_light_types.h')
-rw-r--r--source/blender/makesdna/DNA_light_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_light_types.h b/source/blender/makesdna/DNA_light_types.h
index 2478ee24edf..034fc755d1f 100644
--- a/source/blender/makesdna/DNA_light_types.h
+++ b/source/blender/makesdna/DNA_light_types.h
@@ -55,7 +55,7 @@ typedef struct Light {
float coeff_const, coeff_lin, coeff_quad, coeff_pad;
struct CurveMapping *curfalloff;
short falloff_type;
- short pad2;
+ char _pad2[2];
float clipsta, clipend;
float bias, soft, bleedbias, bleedexp;
@@ -71,7 +71,7 @@ typedef struct Light {
/** Old animation system, deprecated for 2.5. */
struct Ipo *ipo DNA_DEPRECATED;
short pr_texture, use_nodes;
- char pad6[4];
+ char _pad6[4];
/* Eevee */
float cascade_max_dist;