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authorClément Foucault <foucault.clem@gmail.com>2018-01-22 01:15:57 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-01-22 01:16:59 +0300
commit777e1d358a3af5bb774d13ec0f03c233593f68e7 (patch)
tree1372e9eca4a75be783981103cb9195ca1f265fb0 /source/blender/makesdna/DNA_lightprobe_types.h
parent73a1bf1a80260b0807b39b789f621a7746cf7eed (diff)
Eevee: Probes: Add support for intensity tweak.
This works for grid and cubemaps. The intensity is baked into the map itself. Thus you need to refresh/rebake the probe to see the changes.
Diffstat (limited to 'source/blender/makesdna/DNA_lightprobe_types.h')
-rw-r--r--source/blender/makesdna/DNA_lightprobe_types.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_lightprobe_types.h b/source/blender/makesdna/DNA_lightprobe_types.h
index 75705f7dd37..649df714457 100644
--- a/source/blender/makesdna/DNA_lightprobe_types.h
+++ b/source/blender/makesdna/DNA_lightprobe_types.h
@@ -55,7 +55,9 @@ typedef struct LightProbe {
float clipsta, clipend;
float vis_bias, vis_bleedbias; /* VSM visibility biases */
- float vis_blur, pad2;
+ float vis_blur;
+
+ float intensity; /* Intensity multiplier */
int grid_resolution_x; /* Irradiance grid resolution */
int grid_resolution_y;