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author | Ton Roosendaal <ton@blender.org> | 2013-01-10 22:20:29 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2013-01-10 22:20:29 +0400 |
commit | 70a59a326228af75e7daed0689f62900aef81a88 (patch) | |
tree | ed03b7245380ae53af9e02317b6d312cc9368cde /source/blender/makesdna/DNA_mask_types.h | |
parent | c92be1a9a5491621b42f791e5c596494e1937254 (diff) |
Depsgraph hack feature - experimental
Many depsgraph failures are because some data in the graph is being
recalculated too early (or not at all).
Since we better support animators with working renders, here's a hack to
allow manual additional updates on frame changes.
In Property Editor, Object, Panel "Relations Extra" you now have two
buttons:
- Extra Object Update
- Extra Data Update
This will do an extra update of object and/or its data ONLY on frame changes.
Update happens as last.
Tested on files collected in Wiki todo, several cases now work OK, especially
the lags on updates.
Diffstat (limited to 'source/blender/makesdna/DNA_mask_types.h')
0 files changed, 0 insertions, 0 deletions