diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-08-04 18:46:55 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-08-04 20:18:34 +0300 |
commit | 8abf6efcf60fa7f609f38fda0e085d84a72b6dba (patch) | |
tree | 29a330737f179f0d632dc76ead0cbd5370fc26b0 /source/blender/makesdna/DNA_mask_types.h | |
parent | 10b9621079823048e73d4677413bc5e59f833dcf (diff) |
Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer
This makes the internal naming consistent with the public API. And also gives
us a visibility_flag rather than restrictflag that can be extended with more
flags.
Diffstat (limited to 'source/blender/makesdna/DNA_mask_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_mask_types.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h index e6a7c004078..419118a38f4 100644 --- a/source/blender/makesdna/DNA_mask_types.h +++ b/source/blender/makesdna/DNA_mask_types.h @@ -174,7 +174,7 @@ typedef struct MaskLayer { /** For animation. */ char flag; /** Matching 'Object' flag of the same name - eventually use in the outliner. */ - char restrictflag; + char visibility_flag; } MaskLayer; /* MaskParent->flag */ @@ -206,10 +206,10 @@ enum { MASK_SPLINE_OFFSET_SMOOTH = 1, }; -/* ob->restrictflag */ -#define MASK_RESTRICT_VIEW (1 << 0) -#define MASK_RESTRICT_SELECT (1 << 1) -#define MASK_RESTRICT_RENDER (1 << 2) +/* MaskLayer->visibility_flag */ +#define MASK_HIDE_VIEW (1 << 0) +#define MASK_HIDE_SELECT (1 << 1) +#define MASK_HIDE_RENDER (1 << 2) /* SpaceClip->mask_draw_flag */ #define MASK_DRAWFLAG_SMOOTH (1 << 0) |