diff options
author | Matt Ebb <matt@mke3.net> | 2006-06-07 12:23:35 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2006-06-07 12:23:35 +0400 |
commit | efca4752d84aa73ed554002fc664c1f184839824 (patch) | |
tree | 44ee89a4a0c60fc4f061c6b4f31768f1ec06494c /source/blender/makesdna/DNA_material_types.h | |
parent | b7b99be387a8beb707d3b944697bd69455a1f697 (diff) |
* Updated the preview render scene .blend
- Improved lighting and background (also turned off shadows, unnecessary and
a potential slowdown in generating the preview)
- UV unwrapped the sphere and monkey models, so you can actually see something
useful when a texture is mapped to UV
- Added a 'hair' preview option (reused sphere icon will be eventually
forthcoming)
Diffstat (limited to 'source/blender/makesdna/DNA_material_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_material_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h index 41bdb815ac8..19804d27373 100644 --- a/source/blender/makesdna/DNA_material_types.h +++ b/source/blender/makesdna/DNA_material_types.h @@ -253,6 +253,7 @@ typedef struct Material { #define MA_TEXTURE 5 #define MA_LAMP 6 #define MA_SKY 7 +#define MA_HAIR 10 /* pr_back */ #define MA_DARK 1 |