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authorAntonioya <blendergit@gmail.com>2018-11-03 10:46:21 +0300
committerAntonioya <blendergit@gmail.com>2018-11-03 10:51:36 +0300
commit628908a710a2f7a4b4900bc93b0b3c445a4ed0ad (patch)
treee6da88db5480840f2c2950f6c0c65c8b03f4a17e /source/blender/makesdna/DNA_material_types.h
parentc48ca87bcee01333f1d1816a0273521a7cb40964 (diff)
GP: New main switches to hide stroke and fill material
New parameters to switch visibility of stroke and fill
Diffstat (limited to 'source/blender/makesdna/DNA_material_types.h')
-rw-r--r--source/blender/makesdna/DNA_material_types.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 9d4da91aaed..85dfe300429 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -98,7 +98,11 @@ typedef enum eMaterialGPencilStyle_Flag {
/* Flip fill colors */
GP_STYLE_COLOR_FLIP_FILL = (1 << 6),
/* Stroke Texture is a pattern */
- GP_STYLE_STROKE_PATTERN = (1 << 7)
+ GP_STYLE_STROKE_PATTERN = (1 << 7),
+ /* Stroke show main switch */
+ GP_STYLE_STROKE_SHOW = (1 << 8),
+ /* Fill show main switch */
+ GP_STYLE_FILL_SHOW = (1 << 9)
} eMaterialGPencilStyle_Flag;
typedef enum eMaterialGPencilStyle_Mode {