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authorClément Foucault <foucault.clem@gmail.com>2018-08-08 21:14:42 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-08-08 22:27:33 +0300
commitb8fc6317c765ef28a5cd359b3192280c8a69c301 (patch)
tree66a00b7dd4915c24a2143d90940f4f14903ac4b6 /source/blender/makesdna/DNA_material_types.h
parentcac43e1765ab128880bd410d3b8387dc7143f740 (diff)
Eevee: Remove per material SSS toggle
This is because we can now optimize the use of SSS on shaders based on socket input values.
Diffstat (limited to 'source/blender/makesdna/DNA_material_types.h')
-rw-r--r--source/blender/makesdna/DNA_material_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 50d9b890724..9d4da91aaed 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -273,7 +273,7 @@ enum {
enum {
MA_BL_HIDE_BACKSIDE = (1 << 0),
MA_BL_SS_REFRACTION = (1 << 1),
- MA_BL_SS_SUBSURFACE = (1 << 2),
+ MA_BL_SS_SUBSURFACE = (1 << 2), /* DEPRECATED */
MA_BL_TRANSLUCENCY = (1 << 3),
};