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authorAntonioya <blendergit@gmail.com>2019-04-18 15:19:00 +0300
committerAntonioya <blendergit@gmail.com>2019-04-18 20:33:06 +0300
commit4dce18fb51f17269161d1c2a16571502b97a860b (patch)
tree1479ee2f358ff688c4b4da79832da566930fdfca /source/blender/makesdna/DNA_material_types.h
parent4439e5d0ba3ffde3841ec44405a9bcaf800be279 (diff)
GPencil: Add option to mix color with texture
This was already supported in Fill, but not in Strokes. This adds more artistic options when use textured strokes.
Diffstat (limited to 'source/blender/makesdna/DNA_material_types.h')
-rw-r--r--source/blender/makesdna/DNA_material_types.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 882653ab73e..02f8245413d 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -96,7 +96,9 @@ typedef struct MaterialGPencilStyle {
/** Type of gradient. */
int gradient_type;
- char _pad[4];
+
+ /** Factor used to mix texture and stroke color. */
+ float mix_stroke_factor;
} MaterialGPencilStyle;
/* MaterialGPencilStyle->flag */
@@ -111,8 +113,8 @@ typedef enum eMaterialGPencilStyle_Flag {
GP_STYLE_COLOR_ONIONSKIN = (1 << 3),
/* clamp texture */
GP_STYLE_COLOR_TEX_CLAMP = (1 << 4),
- /* mix texture */
- GP_STYLE_COLOR_TEX_MIX = (1 << 5),
+ /* mix fill texture */
+ GP_STYLE_FILL_TEX_MIX = (1 << 5),
/* Flip fill colors */
GP_STYLE_COLOR_FLIP_FILL = (1 << 6),
/* Stroke Texture is a pattern */
@@ -123,6 +125,8 @@ typedef enum eMaterialGPencilStyle_Flag {
GP_STYLE_FILL_SHOW = (1 << 9),
/* Don't rotate dots/boxes */
GP_STYLE_COLOR_LOCK_DOTS = (1 << 10),
+ /* mix stroke texture */
+ GP_STYLE_STROKE_TEX_MIX = (1 << 11),
} eMaterialGPencilStyle_Flag;
typedef enum eMaterialGPencilStyle_Mode {