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authorTon Roosendaal <ton@blender.org>2008-09-21 20:04:33 +0400
committerTon Roosendaal <ton@blender.org>2008-09-21 20:04:33 +0400
commitafe851b6d194ad93f85a66ea5866a3709708089d (patch)
tree00ced6e9126d6c5e597be1c4b9d748fc59b8c590 /source/blender/makesdna/DNA_material_types.h
parent1c29d02305685a942742846c757775800202a52a (diff)
Sunsky / Atmoshphere:
- Added blending mode and factor option, so it's more clear and controllable what happens with it. Also nice for crazy effects of course! - Preview render now shows preview for it too On the todos: - have this in World buttons (as well) for quicker sky setups - review math of color clamping and scaling, this is definitely not good... but a fix will make old files look very different.
Diffstat (limited to 'source/blender/makesdna/DNA_material_types.h')
-rw-r--r--source/blender/makesdna/DNA_material_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index c92a33bbcbb..aa847050581 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -320,6 +320,7 @@ typedef struct Material {
#define MA_LAMP 6
#define MA_SKY 7
#define MA_HAIR 10
+#define MA_ATMOS 11
/* pr_back */
#define MA_DARK 1